Showing 61 open source projects for "java game maker"

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  • 1
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. ...
    Downloads: 6 This Week
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  • 2

    Java Game Service

    utility collection for 2D game development in Java; sound-player

    Utility collection of structures and algorithms which can aid in the development of Java based games with special focus on hexagon 2D display and sound-playing. Status is Alpha but we have a running example game in development (which is not contained in this package, I'll come to it soon).
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    Downloads: 96 This Week
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  • 3
    jMonkeyEngine

    jMonkeyEngine

    A complete 3-D game development suite written in Java

    jMonkeyEngine is a 3-D game engine for adventurous Java developers. It’s open-source, cross-platform, and cutting-edge. v3.6.1 is the latest stable version of the engine. The engine is used by several commercial game studios and computer-science courses.
    Downloads: 18 This Week
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  • 4
    XMage

    XMage

    Magic Another Game Engine

    XMage allows you to play Magic against one or more online players or computer opponents. It includes full rules enforcement for over 20 000 unique cards and more than 50.000 reprints from different editions. You can also find custom sets like Star Wars. All regular sets have nearly all implemented cards. It supports single matches and tournaments with dozens game modes like duel, multiplayer, standard, modern, commander, pauper, oathbreaker, historic, freeform and much more. Local server...
    Downloads: 8 This Week
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  • 5
    Excalibur

    Excalibur

    An easy to use 2D HTML5 game engine written in TypeScript

    An open-source 2D HTML5 game engine. Excalibur was built from the ground up for TypeScript, a typed superset of JavaScript that feels familiar to C#, Java, and other strongly-typed languages. This makes Excalibur code clean, readable, and maintainable. Excalibur has a fully-documented API reference that is automatically kept up-to-date with every version, including the main code branch.
    Downloads: 0 This Week
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  • 6
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, flexible 3D engine written in C++ designed to make it easier and more intuitive for developers to produce games and demos utilizing 3D hardware. The class library abstracts all the details of using the underlying system libraries like Direct3D and OpenGL and provides an interface based on world objects and other intuitive classes. We consider the results of our GL3Plus RenderSystem as the gold standard. The respective...
    Downloads: 9 This Week
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  • 7
    CoffeeMud

    CoffeeMud

    Full featured MUD server with all the trimmings.

    CoffeeMud is a text-based virtual reality game engine (a MUD). It is a mature, full-featured Java codebase. It includes web (HTTP) and email (SMTP) servers, chat (IMC2 and I3) and web clients, and supports ANSI, MXP, and MSP.
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    Downloads: 10 This Week
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  • 8
    Rails: an 18xx game system
    Rails is a Java game engine intended to play any of the 18xx series of turn-based board games For 3-6 players and set in the 19th century, these games allow players to step into the shoes of the robber barons and railroad tycoons of the time period..
    Downloads: 1 This Week
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  • 9
    VASSAL Engine
    VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
    Downloads: 27 This Week
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  • 10
    Jepe is an Pokémon Game engine. We have been working on pokémon fan games for quite a while now, but found no easy framework to program them. Therefore we are making this engine.
    Downloads: 0 This Week
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  • 11
    NettyGameServer

    NettyGameServer

    A mobile game distributed server implemented using netty4.X

    ...Use the ExcelToCode project to generate java classes and json data dictionaries from excel data, and DictService directly reads json to reduce part of the data dictionary code. Use the game-executor project to increase the asynchronous event global service in the game, support event sharding, and balance asynchronous execution event logic. Use netty's proxy mode to increase gateway proxy forwarding.
    Downloads: 4 This Week
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  • 12

    MAD Game Engine

    A 3D game engine in java.

    A 3D game engine in java. This game engine should be usable by anyone that want to create 3d game in java without having to use vbo, shader or direct call to opengl. This api most be easy to use and efficient.
    Downloads: 0 This Week
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  • 13

    Macchiato Doppio

    An advanced flexible game engine for Java.

    Macchiato Doppio is a Java game engine emphasizing cross-platform interoperability, and 2D and 3D support. We've just re-created the foundation of the game engine, and we're working on making things easier with more advanced tools and documentation. Currently we're focused on 2D gaming, but we'll be moving on to 3D gaming when we've got a good, tested 2D platform working.
    Downloads: 0 This Week
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  • 14
    TripleA

    TripleA

    An online multiplayer turn based strategy game and board game engine.

    http://www.triplea-game.org/ TripleA is a turn based strategy game and board game engine, similar to Axis & Allies or Risk. Free to play online, TripleA comes with multiple games and over 100 more games can be downloaded from the user community. Supports single player vs AI, hot-seat, Play by Email and Forum, and a hosted Online lobby for live play online. Recreate World War 2 with the Axis pushing through to Moscow, Japan devouring the Pacific, and the Allies desperately fighting...
    Downloads: 0 This Week
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  • 15
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
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  • 16

    jenga

    Simple and low-consumption Java 2D Game Engine

    Jenga stands for "Java Engine for Games" and is a very simple to use 2D game engine. It was especially designed for beginners and kids which e.g. don't need to be familiar with event-driven programming techniques. On the other hand it is fairly optimized for low CPU consumption to make the games run even on poorly equipped machines like a Raspberry PI.
    Downloads: 0 This Week
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  • 17

    Octet Game Framework

    Educational framework for OpenGLES, OpenCL and OpenAL

    Octet is a cross-platform game development framework for developing games on Windows, Mac and other platforms. It is designed to be very simple, dependency-free and very fast to build.
    Downloads: 0 This Week
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  • 18
    Java port of the Quake2 game engine
    Downloads: 1 This Week
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  • 19

    APEX Engine

    Java Game Engine Project

    This is a project my small team and I have decided to work on in our spare time. If anyone has any questions about our development processes, or about applying to our team, please email erpetrie5250@yahoo.com
    Downloads: 0 This Week
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  • 20
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux,...
    Downloads: 4 This Week
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  • 21
    Eisai

    Eisai

    Visual Novel engine, editor and game development.

    Eisai is a project to build a Visual Novel game engine and editor and to deploy a visual novel on those developed products. The engine will be licensed with the LGPLv3 and the editor will be covered by the GPLv3. All artwork, music and writing will be covered by the Creative Commons Attribution-ShareAlike license.
    Downloads: 0 This Week
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  • 22
    Nova Flux Library

    Nova Flux Library

    Java Game Engine

    This Library gives you support to deal with your gameloop,CoreObject,Ogg Managing, and more
    Downloads: 0 This Week
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  • 23
    Basic Java Swing Game Engine
    BJSGE(BasicJavaSwingGameEngine) is a basic game engine to develope a 2D game with java swing. Author: cyberdos Difficulty: easy Create a gameloop with one command: new Graph() //init Game { public void instance(Graphics g) //Game loop { //game code here } }); Image Sources: Example1-Dead_Screen: http://readersrecommend.files.wordpress.com/2013/01/splat.jpg Example2-Dead_Screen: http://wolkenwetter.files.wordpress.com/2011/08/blitz-052.gif Example-Icon: http://www.johncabot.edu/student_life/community-service/blood%20drive.jpg Example2-TV: http://1.bp.blogspot.com/-HsDf5m1S7EA/UaKVkFiD0XI/AAAAAAAAAUM/y4zX2YQ8Dhk/s1600/old-television.jpg Example2-Background: http://walldie.com/wp-content/uploads/2013/11/Wood-Textures-For-Desktop-Wallpaper.jpg
    Downloads: 0 This Week
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  • 24
    Cyber Knight is a game engine for developing educational software for computer science. The platform features an isometric tile engine and a code visualizer for python.
    Downloads: 0 This Week
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  • 25
    AndEngine

    AndEngine

    Free Android 2D OpenGL Game Engine

    AndEngine is a Java-based, open-source 2D game engine for Android, designed to make mobile game development easier by wrapping OpenGL (GLES) under a higher-level API. It abstracts much of the complexity of directly using OpenGL, letting developers more quickly build games with sprites, tilemaps, physics (via extensions), animations, and input handling, all within the Android ecosystem.
    Downloads: 5 This Week
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