Showing 6 open source projects for "format linux partions in linux"

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  • 1
    openage

    openage

    Open source clone of the Age of Empires II engine

    openage is a free cross-platform RTS game engine that provides the mechanics of Age of Empires. Using modern technologies as C++17, OpenGL/GLSL, Python, Qt5 and CMake allows people using GNU/Linux, BSD, macOS or Windows to play the game natively. Our aim is to make openage a platform for the original Age of Empires games providing the same look and feel, but with more features for modding and multiplayer. openage uses an open API powered by our human-readable configuration language nyan. We...
    Downloads: 5 This Week
    Last Update:
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  • 2
    Pyxel

    Pyxel

    A retro game engine for Python

    ... with Pyxel! Runs on Windows, Mac, Linux, and Web. Using the Pyxel Web Launcher or custom elements for HTML, you can run Pyxel in a web browser without any installation work. Pyxel supports a dedicated application distribution file format (Pyxel application file) that works across platforms. 8 musics that can combine arbitrary sounds.
    Downloads: 2 This Week
    Last Update:
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  • 3
    melonJS

    melonJS

    A fresh & lightweight javascript game engine

    ... by a community of enthusiasts. See our Gallery for a few examples of games powered by melonJS. melonJS integrates the popular Tiled map format, allowing designers easily create levels using the Tiled map editor, and to focus on the game features itself. A fresh and lightweight 2D sprite-based engine. Fast WebGL renderer for desktop and mobile devices with fallback to Canvas rendering.
    Downloads: 2 This Week
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  • 4
    Animation Compression Library

    Animation Compression Library

    Animation Compression Library

    Animation compression is a fundamental aspect of modern video game engines. Not only is it important to keep the memory footprint down but it is also critical to keep the animation clip sampling performance fast. The more memory an animation clip consumes, the slower it will be to sample it and extract a character pose at runtime. For these reasons, any game that attempts to push the boundaries of what the hardware can achieve will at some point need to implement some form of animation...
    Downloads: 0 This Week
    Last Update:
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  • 5
    Engine desenvolvida em C++ utilizando ODE (Open Dynamics Engine) e OpenGL, para desenvolvimento de jogos e pequenas simulações fisicas.
    Downloads: 0 This Week
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  • 6

    jMonkeyEngine Demo Application

    Demonstrating the features of jMonkeyEngine 3.

    jMonkeyEngine is a well-known and widely used free, open source game engine. This demo application shows the power and some features of the newest jME release, the jME 3. jMonkeyEngine uses OpenGL as its graphics library. Some features that are included in this software are: particle effects, water rendering, lighting, animations, unit collision, terrain generation, models and scenes, textures. The applications is in .jar format, so it is platform independent. The only requirement...
    Downloads: 0 This Week
    Last Update:
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