Showing 8 open source projects for "debug"

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  • 1
    KorGE

    KorGE

    KorGE Game Engine. Multiplatform Kotlin Game Engine & Korlibs

    ...Install the KorGE IntelliJ Plugin or clone the “Hello World!” project and start making your own game in less than a minute. Since KorGE targets the JVM, you can develop your game, try it, debug it and test it using IntelliJ IDEA. KorGE is just the last layer of a larger stack (Korlibs) for multimedia development. KorGE has a very small footprint. It has no external dependencies and only uses the libraries available on each platform. KorGE offers a powerful editor embedded in IntelliJ IDE. Easily add sourcecode and resources via GitHub.
    Downloads: 0 This Week
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  • 2
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 2 This Week
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  • 3
    Clay

    Clay

    High performance UI layout library in C

    ...Firstly, tagging an element with an ID allows you to query information about the element later, such as its mouseover state or dimensions. Secondly, IDs are visually useful when attempting to read and modify UI code, as well as when using the built-in debug tools.
    Downloads: 2 This Week
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  • 4
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    ...This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is mostly empty with just a few things you can use to get started or remove. You can also download and include engine.all.js or engine.all.min.js. In order to load files like images you will need to run a small web server like http-server on npm. ...
    Downloads: 2 This Week
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  • 5
    Permafrost Engine

    Permafrost Engine

    An OpenGL RTS game engine written in C

    Permafrost Engine is an OpenGL 3.3 real-time strategy (RTS) game engine written in C, designed to capture the feel of classic RTS titles while incorporating modern rendering and AI techniques. It uses a programmable pipeline with features like skeletal animation with GPU skinning, Phong lighting, bump mapping, terrain texture splatting, water rendering with reflection and refraction, and skyboxes. The engine is tailored specifically for large-scale RTS gameplay, supporting huge maps,...
    Downloads: 2 This Week
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  • 6
    macroquad

    macroquad

    Cross-platform game engine in Rust

    macroquad is a lightweight, easy-to-use game library for the Rust programming language, offering developers a relatively simple and streamlined path to build games across platforms. The library is heavily inspired by simpler game frameworks (like raylib), but brings the ergonomic and safety features of Rust to 2D — and some minimal 3D — development. With Macroquad, you don’t need to worry about low-level graphics plumbing: it handles window and input management, rendering, UI, and more,...
    Downloads: 0 This Week
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  • 7
    ArcadeGPU

    ArcadeGPU

    A complete 2D/3D Arcade Game Engine for Browser (Blender compatible)

    ArcadeGPU delivers a next-gen Y2K rendering pipeline combined with a seamless code-to-modeling workflow, powered by a unique real-time bridge between Blender and the engine. Choose your gameplay style with two physics systems: ultra-realistic simulations using Jolt, or fast-paced arcade physics with Walkmesh & Hitmesh. Explore the demo: https://aliyah-corp.github.io/
    Downloads: 16 This Week
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  • 8
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    ...Developers can build rich narratives using the branching Dialogue System and a Cutscene Manager for scripted events. The architecture is data-driven: texts and definitions are separated into YAML files for easy localization. Includes a JSON Save/Load system and debug console.
    Downloads: 1 This Week
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