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The project is a fork of Glest Advanced Engine for the purposes of adding significant gameplay options, graphics upgrades and GUI upgrades in order to create an engine capable of playing a series of 7 games I wish to create.
The 7 games are all based on this IP:
Children of the Thousand Suns: The Unaligned Mandate
Each game combines a few different genres from this list and others:
RTS, TBS, RPG, Sim, City Building, Breeding, Management
You can also make mods of various kinds with...
Spring is a free RTS engine developed for Windows, Linux and Mac OS X.
Spring is a versatile 3D RTS game engine. Using extensively Lua for scripting game-specific code to make nearly every aspect of the engine customizable, from GUI, to unit AI, to pathfinding.
A retro style video game engine for RPGs and adventure games.
The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add.
AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people without much programming experience will be able to add content to games with little effort.
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