Showing 3 open source projects for "environment-modules"

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    SCUMM-8

    SCUMM-8

    A PICO-8 demake of the SCUMM engine

    SCUMM-8 is a PICO-8 demake of the classic SCUMM engine, which powered many of LucasArts' iconic point-and-click adventure games like Monkey Island and Maniac Mansion. Designed for the fantasy console PICO-8, SCUMM-8 recreates the charm and mechanics of these classics within the constraints of the PICO-8 environment.
    Downloads: 1 This Week
    Last Update:
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  • 2
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 3 This Week
    Last Update:
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  • 3

    euphoriasdk

    A complete 2D Game Engine with built in drag and drop editor

    ...Some features of the engine are: - 2D levels and basic rasterized rendering - Simple animations and timer systems - A complete embedded Lua 5.1 scripting environment for level scripting - A drag and drop level designer - Support for all standard Windows Media Player compatible media types - Background Music - Sound Effects - Simple object collision detection - Pseudo 3D for making simulated 3D with 2D graphics - Scriptable Menus, buttons, etc - Custom Lua file manipulation libraries and script engine binding - Cut scene videos - Open Source What Euphoria is NOT: - A professional game design engine (maybe someday) - Bug free - Size Efficient (textures are stored as bitmaps - 3D - Covered Under Warranty - A Game, this is a Kit to BUILD a game
    Downloads: 0 This Week
    Last Update:
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