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PixiJS is a fast and lightweight 2D rendering library that lets you create rich, interactive graphics, cross platform applications, and HTML5 games even without prior knowledge of WebGL. It’s a fantastic tool for creating rich, interactive content and with built-in cross platform compatibility and graceful degradation, there’s less work for you and more space for fun and creativity! PixiJS works across all devices and is incredibly fast. If you want to create exceptional experiences without...
Game engine supporting many 3D/2D formats and graphic effects
This project has moved to:
- Our website https://castle-engine.io/
- GitHub repo: https://github.com/castle-engine/castle-engine/
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
Game engine supporting many 3D/2D formats and graphic effects
This project has been renamed to "Castle Game Engine" and moved to:
- Our website https://castle-engine.io/
- GitHub repo: https://github.com/castle-engine/castle-engine/
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with...
Please visit our new website at http://moncefyabi.github.io/Joge/
Joge - Java OpenGL Game Engine- is a platform to develop 2D game (3D in the future) in Java. It´s simple to learn, fast, extensible and has an extra GUI system. For installation and Video tutorials see project website. Joge, the best Java game engine.
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