Showing 3 open source projects for "test management"

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    Cocos Engine

    Cocos Engine

    Cocos simplifies game creation and distribution with Cocos Creator

    The Cocos Engine repository powers the open-source core of Cocos Creator, a cross-platform game engine and editor designed for building 2D and 3D games for web and native targets. It aims to simplify game creation and distribution, with support for high-performance rendering, physics, scene management, asset pipelines, and more. The engine is built using a mix of C++ (for performance-critical systems) and TypeScript/JavaScript (for scripting), enabling developers to script game logic while...
    Downloads: 17 This Week
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  • 2
    boardgame.io

    boardgame.io

    State Management and Multiplayer Networking for Turn-Based Games

    The project implements a lightweight but powerful engine for creating turn-based games (board games, card games, turn-based strategy, etc.) in JavaScript. With boardgame.io, you define the game logic in pure functions: you describe how the game state changes when a move is made, and the framework handles all the rest (state management, synchronization, storage, multiplayer, etc.). This abstraction lets developers focus on the rules and mechanics rather than on networking, persistence or UI...
    Downloads: 0 This Week
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  • 3
    nunuStudio

    nunuStudio

    Web powered cross-platform 3D, WebXR game engine

    ...Because it is open source, users can inspect, modify, or extend the system as needed — adding custom behaviors, plugins, or export options. It’s ideal for rapid prototyping, small games or interactive demos, or educational purposes: you can build scenes, tweak visuals, test interactivity without deep diving into all low-level rendering details.
    Downloads: 0 This Week
    Last Update:
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