GameTop
A highly configurable board game engine.
GameTop is 2D game engine that can be configured to play all tabletop boardgames by email or online. Rendering is done with C++ using Qt. A module is a specific implementation of a game written in Luau. The game engine is part C++ and part Luau. A module can be made by anyone. The sandboxing of Luau makes a module secure to run. Only the C++ part can access the host filesystem. The Luau part accesses the C++ part through a set of predefined and secure API calls.