Take advantage of Open Source Load Balancer to elevate your business security and IT infrastructure with a custom ADC Solution.
SKUDONET ADC, operates at the application layer, efficiently distributing network load and application load across multiple servers. This not only enhances the performance of your application but also ensures that your web servers can handle more traffic seamlessly.
Addresses the needs of small businesses and large global organizations with thousands of users in multiple locations.
Choose from a complete set of software solutions across EHSQ that address all aspects of top performing Environmental, Health and Safety, and Quality management programs.
Injectable LUA scripting system, SDK generator, live property editor
Lua scripting system platform, C++ Modding API, SDK generator, blueprint mod loader, live property editor and other dumping utilities for UE4/5 games. The goal of UE4SS is not to be a plug-n-play solution that always works with every game. The goal is to have an underlying system that works for most games.
Open-source engine for Heroes of Might and Magic III
VCMI is work-in-progress attempt to recreate engine for Heroes III, giving it new and extended possibilities. To use VCMI you need to own original data files.
Open Source real-time strategy game engine for early Westwood games
... with community input into updates and balance. User created and curated maps. Includes a Mod SDK to create new RTS games. Regular community streams and tournaments. One highlight feature is the new hierarchical pathfinder, which massively increases performance on large or more complex maps. Our new netcode brings major improvements to multiplayer. Your games should feel much smoother and units more responsive in both low and high latency settings.