Showing 31 open source projects for "audio source separation"

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  • 1
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    EasyRPG Player is a game interpreter to play RPG Maker 2000, 2003, and EasyRPG games. It uses the LCF parser library (liblcf) to read RPG Maker game data. EasyRPG Player is a program that allows to play games created with RPG Maker 2000 and 2003. It aims to be a free (as in freedom) cross-platform RPG Maker 2000/2003 interpreter. The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font...
    Downloads: 3 This Week
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  • 2
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 8 This Week
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  • 3
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 6 This Week
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  • 4
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ioquake3 is a free and open source first-person shooter engine derived from the Quake 3: Arena and Quake 3: Team Arena source code, maintained as a modern baseline engine for new games and classic mods. It is designed to let players run Quake 3, its expansion Team Arena, and community mods on contemporary systems while also serving as a solid base for new projects.
    Downloads: 4 This Week
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  • 5
    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    The Descent3 repository is the open source release of the Descent 3 game engine by Outrage Entertainment, maintained by the community under the GPL-3.0 license. It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. ...
    Downloads: 3 This Week
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  • 6
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 19 This Week
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  • 7
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    Torque2D is a free and open-source game engine focused on 2D development, built on proven Torque technology and provided under the MIT license. It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes.
    Downloads: 0 This Week
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  • 8
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 9 This Week
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  • 9
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    OpenFL is a free and open-source, cross-platform software framework that empowers developers to create rich interactive applications and games using a single codebase that can run on web browsers, mobile devices, desktops, and even some consoles. It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms.
    Downloads: 0 This Week
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  • 10
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    Ebitengine (formerly known as Ebiten) is a lightweight, open-source 2D game engine built for the Go programming language. It is designed to be simple and easy to use, allowing developers to build games quickly with a clean and minimal API. Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback.
    Downloads: 4 This Week
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  • 11
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 2 This Week
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  • 12
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 1 This Week
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  • 13
    PyCAPGE

    PyCAPGE

    PyCAPGE - Python Classic Adventure Point and Click Game Engine

    PyCAPGE (Python Classic Adventure Point and Click Game Engine) is a versatile, open-source framework designed for creating retro-style 2D graphic adventures using Python and Pygame. Inspired by the golden age of SCUMM games, it features a customizable 9-verb interface and robust inventory management. Key features include a Scene Manager supporting parallax scrolling, walk-behind masks, and depth-based character scaling. It implements intelligent Pathfinding to navigate complex...
    Downloads: 5 This Week
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  • 14
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects. Some of the features offered by this game engine are: A basic but pratical game states management (screen...
    Downloads: 0 This Week
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  • 15
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ...A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
    Downloads: 1 This Week
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  • 16
    Murder Engine

    Murder Engine

    Murder is a pixel art ECS game engine

    Murder is an open-source, pixel-art–focused, entity-component-system (ECS) game engine built on top of FNA (a reimplementation of MonoGame). The engine aims to give developers a solid, flexible foundation for building 2D games with a retro/pixel-art aesthetic, while leaning into modern ECS architecture to separate data (components) from behavior (systems). Because Murder is in active development and still relatively young, the authors warn that breaking changes are possible — but this also...
    Downloads: 4 This Week
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  • 17

    Classic Video-Audio Presentation

    A Tile-based Game Engine written in C# mimicing retro consoles.

    The CVAP game engine is a low-level framework for producing tilemapped games akin to classical consoles such as the Super NES or the Sega Genesis. It is written to provide video, audio, and input support analagous to these systems.
    Downloads: 0 This Week
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  • 18
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 19
    G3N

    G3N

    Go 3D Game Engine

    ...The necessary audio DLLs are supplied and need to be added to your PATH. If you would like to build the DLLs yourself you can find the libraries' source code and build instructions.
    Downloads: 1 This Week
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  • 20
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    A hand-crafted 2D game library in Go. Take a look into the features to see what it can do. See the requirements for the list of libraries necessary for compilation. Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library. Simple and convenient API. Drawing a sprite to a window is as simple as sprite.Draw(window, matrix) Wanna know...
    Downloads: 0 This Week
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  • 21
    Lumix Engine

    Lumix Engine

    3D C++ Game Engine - yet another open source game engine

    Lumix Engine is an open-source C++ 3D game engine that aims to strike a balance between performance, flexibility, and ease of use, making it a compelling alternative to heavier commercial engines. It features a modern, component-based design (entity-component-system) and offers a full editor — enabling developers to build games in a WYSIWYG style similar to engines like Unity, while staying in a lightweight, open environment.
    Downloads: 1 This Week
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  • 22
    Amazon Lumberyard

    Amazon Lumberyard

    Amazon Lumberyard is a free AAA game engine

    Amazon Lumberyard is (or was) a free AAA-capable game engine developed by AWS, with deep integration into AWS cloud services and the Twitch streaming platform. It provided full source access and offered developers tools to build high-quality games and simulations with networking, rendering, physics and cloud backend features built in. The engine allowed game creators to hook into AWS infrastructure for multiplayer services, analytics, voice chat, and more, and leveraged Twitch to build...
    Downloads: 7 This Week
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  • 23

    NxCube

    mGSTEP port of the Cube game engine

    NxCube is a port of the Cube game engine to mGSTEP.
    Downloads: 0 This Week
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  • 24
    ÖbEngine

    ÖbEngine

    2D Game Engine with Lua Scripting made on top of SFML

    ObEngine is a free and open-source 2D game engine designed to make game development fun and accessible by combining a C++ core with powerful Lua scripting, providing both performance and ease of use. Built on top of the Simple and Fast Multimedia Library (SFML), the engine gives developers access to rendering, input, audio, and windowing systems while they write gameplay logic in Lua, a lightweight scripting language that simplifies interaction with game objects and behavior. ...
    Downloads: 0 This Week
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  • 25
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects.
    Downloads: 0 This Week
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