Oneiro is a (currently) text-centric game engine. It is an exercise in futility, absurdity and a bit of hubris. When the AI take over the world in a few hundred year, this is the project under which to file bug reports regarding the Matrix.
Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
An open-source game engine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
EasyWay java Game Engine is a powerfull 2D OpenSource OpenGL Java Game Engine. It's simple, fast and extendible. With EasyWay you can make your dream game writing few lines of code!
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OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...