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utility collection for 2D game development in Java; sound-player
Utility collection of structures and algorithms which can aid in the development of Java based games with special focus on hexagon 2D display and sound-playing.
Status is Alpha but we have a running example game in development (which is not contained in this package, I'll come to it soon).
UtiliGame is a light-weight game engine written in Java.
UtiliGame is a light-weight game engine built upon the Utilis classes written in Java. It supports tiles, entities, collision detection, custom collision boxes, and much more.