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VASSAL is a game engine for creating electronic versions of traditional board and card games. It provides support for game piece rendering and interaction, and supports play by email or over a live connection.
Generic Collectible CardGame is a multiplayer multiplatform implementation of a cardgame engine. The cardgame engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
Cyber Knight is a game engine for developing educational software for computer science. The platform features an isometric tile engine and a code visualizer for python.
Cardhouse is an online cardgame engine that supports a wide variety of games. The client is independent of the cardgame rules and new games can be added to the server without it having to reboot.