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ClickUp's Super Agents run 24/7 inside your workspace: triaging bugs, drafting content, updating statuses, and routing tasks without being told twice. Connect them to 500+ tools and let them execute, not just suggest. Build custom agents in minutes that understand your workflows and act on them autonomously.
JGachine (Java Game machine) is a networked game engine for 2D multi-player (networked) games. JGachine is written in Java and C++. The games themselves are written in pure Java and can be loaded via network. (JGachine as game browser)
Free MMORPG Engine. Develop and host graphical browser-based games.
DimensioneX is a free Massive Multiplayer Game Engine.
It lets you develop and then run or host browser-based, graphical multiplayer games. The users will play games simply via their browser.
DimensioneX runs on any Java-enabled web server (eg. Tomcat)
...The first version will be playing the classical Gomoku game, and this version is called "Architect I". This project also shows the rich features of the next generation Java graphical user interface. The GUI of this application was built using JavaFX 2.0 which was entirely written in Java. Although as been announced, JavaFX 3.0 will be integrated into JRE in next year, at this point, you still need a separate runtime evironment. Be sure to download and install the JavaFX 2.0 runtime before download this game.
@2011.10.24
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Oneiro is a (currently) text-centric game engine. It is an exercise in futility, absurdity and a bit of hubris. When the AI take over the world in a few hundred year, this is the project under which to file bug reports regarding the Matrix.
Cardhouse is an online card game engine that supports a wide variety of games. The client is independent of the card game rules and new games can be added to the server without it having to reboot.
Terra Tenebrae is a free (as freedom) multi-Players RPG game engine based on client/server technology. The assets used are in licenses CC0, CC-by, CC-by-sa or GPL.
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An open-source game engine that is being developed in Java. Currently in the very earliest stages of production, where I am still creating all of the baseline utilities for loading and using graphics.
Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
A Java game engine based on the jMonkeyEngine graphics engine, built around maps consisting of only cubes (hexahedra). This will provide for simple but complete implementations of everything required for a game (lighting, physics, AI, level editing etc.)
Helen is an adventure game engine written in Java 6, designed to support multiple users. Where Helen attempts to be unique is enabling users with powerful extensibility without a grammar-heavy language (thanks to Groovy).
EasyWay java Game Engine is a powerfull 2D OpenSource OpenGL Java Game Engine. It's simple, fast and extendible. With EasyWay you can make your dream game writing few lines of code!
OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...