Showing 2 open source projects for "game library"

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  • 1
    Oak

    Oak

    A pure Go game engine

    Oak has recently brought in dependencies that include C code, but we still describe the engine as a Pure Go engine, which at face value seems contradictory. Oak's goal is that, by default, a user can pull down the engine and create a fully functional game or GUI application on a machine with no C compiler installed, so when we say Pure Go we mean that, by default, the library is configured so no C compilation is required, and that no major features are locked behind C compilation. We anticipate...
    Downloads: 0 This Week
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  • 2
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    A hand-crafted 2D game library in Go. Take a look into the features to see what it can do. See the requirements for the list of libraries necessary for compilation. Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library. Simple and convenient API. Drawing a sprite to a window is as simple as sprite.Draw(window, matrix) Wanna know where...
    Downloads: 0 This Week
    Last Update:
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