raylib-go
Go bindings for raylib, a simple and easy-to-use library
...It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to write or interface with C manually. This makes it a good choice for those who prefer Go over C/C++, but still want a simple, straightforward engine for fast prototyping or small-to-medium games. Because raylib is known for simplicity and ease of use, raylib-go carries that over to the Go ecosystem: you can get up and running quickly, which is ideal for hobbyist developers, game jams, prototypes, or small indie games. ...