Showing 6 open source projects for "notepad-plus"

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  • 1
    Mire Engine

    Mire Engine

    2D Game Engine

    A Cross Platform 2d Rpg Game Engine for mobile and Console.
    Downloads: 0 This Week
    Last Update:
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  • 2

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 2 This Week
    Last Update:
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  • 3
    Generic Collectible Card Game is a multiplayer multiplatform implementation of a card game engine. The card game engine is designed to be of general purpose core for several modules each defining the game specific behaviour.
    Downloads: 0 This Week
    Last Update:
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  • 4
    MMORpgmaker
    A MMORPG Game Engine Writted in Monogame GL full C# Very easy to make a game. With simple Level Editor. Whit cross-plattform Server on .NET Core Tecnology Build your Cross-Platform Game whitout programming! Aviable for Xbox one, PS4, Android, iOS and more platform. Try Live Demo: http://www.makingitalia.net/MireWEB/ Project are migrated on Mire Engine. See Updated at: http://www.makingitalia.net/mire/
    Downloads: 0 This Week
    Last Update:
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  • 5

    WGFX

    WGFX 2D Game Engine

    WGFX is a (Windows Graphics Functions of DirectX) which is comprised of a set of (C++, C#) wrapper classes for writing Windows games. This project semilar to CDX library the different is a new features that will be added to this new library WGFX. Part 1 show: http://youtu.be/SCdaqFk7xQ4 Part 2 show: http://youtu.be/FgjJVxXjdtI
    Downloads: 0 This Week
    Last Update:
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  • 6
    AquaEngine
    AquaEngine is supposed to be a modern game-engine with BulletPhysics in combination with ODE for vehicle physics. Rendering is using OGRE and OpenGL.
    Downloads: 0 This Week
    Last Update:
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