...You need an installed Urho3D library for the desired target platform to proceed. Although the Urho3D build system also supports linking the Urho3D library directly from its build tree, this quick start section will not be discussing it here. Assuming you have been following along from the previous section, execute the following commands to create a new UrhoApp project, and then build it. The build artifacts from DBE can be found in the usual location as the conventional (non-dockerized) build environment. In fact the build artifacts from DBE should function and work as if they are built using the conventional way too.