Showing 8 open source projects for "java-legacy"

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  • 1
    Xash3D FWGS Engine

    Xash3D FWGS Engine

    Xash3D FWGS engine

    ...For modders or fans of classic games, Xash3D FWGS offers a way to play or build games using the familiar GoldSrc workflow but with updated portability and features. Legacy mods and maps for supported games can often be used unchanged (or with minimal modifications), preserving the classic experience. At the same time, the engine’s enhancements — modern input support (gamepad, touch), modern OS compatibility, cross-platform builds.
    Downloads: 94 This Week
    Last Update:
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  • 2
    OGRE

    OGRE

    scene-oriented, flexible 3D engine (C++, Python, C#, Java)

    ...We consider the results of our GL3Plus RenderSystem as the gold standard. The respective shaders are generated by the RTSS component with per-pixel specular lighting. Therefore the legacy render systems naturally have differences due to the use of fixed-function. However, when rendering diffuse surface both produce pixel-perfect results. Simple, easy to use OO interface designed to minimise the effort required to render 3D scenes, and to be independent of 3D implementation i.e. Direct3D/OpenGL.
    Downloads: 16 This Week
    Last Update:
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  • 3
    AndGraphics

    AndGraphics

    Android OpenGL Game Engine

    Downloads: 1 This Week
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  • 4
    Android Game Engine

    Android Game Engine

    Multi-threaded game engine for Android

    AGE is a multi-threaded game engine for Android with OpenGL ES2 shader-based rendering. In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing. The drawing cycle is inverted from typical game loops. Framerate has a dedicated timer, and SurfaceView is in on-demand rendering...
    Downloads: 0 This Week
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  • 5
    LiquidFun

    LiquidFun

    2D physics engine for games

    LiquidFun is a 2D rigid-body and fluid simulation C++ library for games based upon Box2D. It provides support for procedural animation of physical bodies to make objects move and interact in realistic ways. You can write LiquidFun code in C++, Java, or JavaScript. LiquidFun is an extension of Box2D. It adds a particle based fluid and soft body simulation to the rigid body functionality of Box2D. LiquidFun can be built for many different systems, including Android, iOS, Windows, OS X, Linux, and JavaScript. For applications on Google Play that integrate this tool, usage is tracked. ...
    Downloads: 0 This Week
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  • 6
    Eisai

    Eisai

    Visual Novel engine, editor and game development.

    Eisai is a project to build a Visual Novel game engine and editor and to deploy a visual novel on those developed products. The engine will be licensed with the LGPLv3 and the editor will be covered by the GPLv3. All artwork, music and writing will be covered by the Creative Commons Attribution-ShareAlike license.
    Downloads: 0 This Week
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  • 7
    JGame is a small multiplatform 2D game engine. It runs on the Java JRE 1.3+ platform, the J2ME (MIDP2.0/CLDC1.1) mobile platform, and the Android (2.1+) platform. It provides a very high-level framework for "classic" type arcade games.
    Downloads: 4 This Week
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  • 8
    A 3D game engine for android os. Main goal is to be as fully extensible as it can be while maintaining some level of speed.
    Downloads: 0 This Week
    Last Update:
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