Showing 9 open source projects for "update engine"

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  • 1
    Solar2D Game Engine

    Solar2D Game Engine

    Solar2D Game Engine main repository (ex Corona SDK)

    Update your code, save the changes, and instantly see the results in our instant-update Simulator. When you're ready to test on real devices, build and deploy your app just once and then see code/assets update automatically, all over your local network. It's like magic. Select from numerous plugins which extend the Solar2D core for features like in-app advertising, analytics, media, and much more.
    Downloads: 6 This Week
    Last Update:
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  • 2
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools.
    Downloads: 7 This Week
    Last Update:
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  • 3
    Jolt Physics

    Jolt Physics

    A multi core friendly rigid body physics and collision detection lib

    A multi core friendly rigid body physics and collision detection library suitable for games and VR applications, used by Horizon Forbidden West. So why create yet another physics engine? First of all, this has been a personal learning project and secondly I wanted to address some issues that I had with existing physics engines. In games we usually need to do many more things than to simulate the physics world and we need to do this across multiple threads. We therefore place a lot of emphasis on concurrently accessing the physics simulation data outside of the main physics simulation update. ...
    Downloads: 5 This Week
    Last Update:
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  • 4
    18xx Rails Evolution
    ...Whether you are running local shortlines or launching massive continental networks, Rails automates the heavy lifting of banking and track laying so you can focus entirely on outsmarting your corporate rivals. ⚠️ PROJECT UPDATE & NEW HOME ⚠️ To support the ongoing modernization of the engine, the vibrant 18xx community, and the implementation of massive new structural improvements, our active development has permanently moved! 👉 GET THE LATEST VERSION 3.0.0 HERE: https://github.com/Rails-18xx/Rails/releases
    Downloads: 3 This Week
    Last Update:
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  • 5
    AI for Games

    AI for Games

    Game framework with AI

    Provides a framework / game engine for building 2D games and includes sophisticated AI routines to manage state-driven entities and autonomous agents. Although this library makes several very powerful AI techniques available and take care of all the calculations needed to update and render the game entities.
    Downloads: 0 This Week
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  • 6
    Murder Engine

    Murder Engine

    Murder is a pixel art ECS game engine

    Murder is an open-source, pixel-art–focused, entity-component-system (ECS) game engine built on top of FNA (a reimplementation of MonoGame). The engine aims to give developers a solid, flexible foundation for building 2D games with a retro/pixel-art aesthetic, while leaning into modern ECS architecture to separate data (components) from behavior (systems). Because Murder is in active development and still relatively young, the authors warn that breaking changes are possible — but this also means the engine is evolving rapidly as features are added and refined. ...
    Downloads: 0 This Week
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  • 7
    Longford

    Longford

    A cross platform Lua based game engine

    Longford is a 2D, Lua-based game engine for Windows. It has the following features: + Sprite hierarchy. Sprites drawn in order according to a display "tree" allowing grouping of complex drawings. + Frame update, keypress and (multi)touch events which propagate through the display tree. + Creation of Sprites including polygon Shapes and rectangular Bitmaps with transparency (import as PNG, JPG, GIF, BMP, TGA) + Creation of Textfields based on bitmap fonts
    Downloads: 0 This Week
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  • 8
    TXna Game Engine

    TXna Game Engine

    XNA based game engine completely written in c#

    ...Titanium Xna Game Engine is a Xna 3.1 based game engine written in c#. Complex scenes can be build in just few lines of code. The developer is free to combine TXna features and standard Xna techniques without any limitations. Please use the svn checkout or update feature to get the latest source and compile from source. The engine is not released frequently but only after major source updates.
    Downloads: 1 This Week
    Last Update:
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  • 9

    Gaz Engine

    Component 2D Game Engine

    UPDATE JULY 2015: Sorry! I moved this project to Github. Please visit on https://github.com/Brulogaz/gaz-engine Gaz Engine is a 2D game engine under development written in C++ that utilize a component based model and game code editable in Lua. Current Features -SDL Based window and Input -Messaging -Homogeneous Game Objects -Components -Serialization of game scenes into files.
    Downloads: 0 This Week
    Last Update:
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