Showing 4 open source projects for "thread pool model"

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    Spartan Engine

    Spartan Engine

    A game engine with an emphasis on real-time cutting-edge solutions

    ...It supports next-gen performance and image quality technologies including variable rate shading, dynamic resolution scaling, temporal anti-aliasing, and upscaling via XeSS 2 and FSR 3. Beyond rendering, SpartanEngine offers PhysX-powered physics, CPU and GPU profiling, a thread pool for parallel workloads.
    Downloads: 0 This Week
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  • 2
    Model T Dice Box

    Model T Dice Box

    RPG dice roll simulator for vintage Tandy TRS-80 100/102/200 laptops

    Simulate dice roll mechanics from the comfort of your vintage Tandy TRS-80 Model 100/102/200 ("Model T") laptop! Roll any die from d1 to d4200 (why not, you know you want to!) or use one of the built-in systems. Designed to pass around your table, the Model T Dice Box brings a retro new dimension to any game night! Dice Box supports a variety of popular RPG systems and dice mechanics including standard dice expressions (A+*dX+-*B+-L:H), exploding dice pools, full Continuum support (yes,...
    Downloads: 0 This Week
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  • 3
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    ...An extensible plugin framework that makes getting your application running quick and easy. A clean, uncluttered design and stable engine that has been used in several commercial products. A high-performance actor model (by a safe thread pool). Event and attribute-driven, making it clear and easy to maintain your business. Based on standard C++ development, ensuring cross-platform support. An existing C++ and C# game client for rapid development. Cross-platform support.
    Downloads: 4 This Week
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  • 4
    Android Game Engine

    Android Game Engine

    Multi-threaded game engine for Android

    AGE is a multi-threaded game engine for Android with OpenGL ES2 shader-based rendering. In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing. The drawing cycle is inverted from typical game loops. Framerate has a dedicated timer, and SurfaceView is in on-demand rendering...
    Downloads: 3 This Week
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