Showing 3 open source projects for "server performance"

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  • 1
    Luanti

    Luanti

    Voxel game-creation platform with easy modding and game creation

    ...This modular design enables rich customization and community-driven content: users can install new games, mods, and texture packs via a built-in content browser that draws from a central repository (ContentDB). Luanti supports both single-player and multiplayer via servers; players can host their own or join publicly listed ones, with server-side mods being applied automatically.
    Downloads: 18 This Week
    Last Update:
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  • 2
    Ambient

    Ambient

    The multiplayer game engine

    Ambient is an open-source, cross-platform runtime and engine for building and deploying high-performance multiplayer games and 3D applications, using a modern stack built on Rust, WebAssembly (WASM), and WebGPU. It aims to make multiplayer game development accessible and flexible, providing an entity-component-system (ECS) at its core that doubles as a real-time in-game database; everything in the game — from world objects to runtime data — is represented as entities + components, which can...
    Downloads: 0 This Week
    Last Update:
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  • 3
    NoahGameFrame

    NoahGameFrame

    A fast, scalable, distributed game server engine/framework for C++

    A fast, scalable, distributed game server engine/framework for C++, including the actor library, and network library, can be used as a real-time multiplayer game engine ( MMO RPG/MOBA ), which supports C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal. Easy-to-use, interface-oriented design. An extensible plugin framework that makes getting your application running quick and easy.
    Downloads: 0 This Week
    Last Update:
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