Game engine supporting many 3D/2D formats and graphic effects
This project has moved to:
- Our website https://castle-engine.io/
- GitHub repo: https://github.com/castle-engine/castle-engine/
Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
A simple tool to allow Chessmaster 10/11 bot customizations
This tool allows several bot customizations:
- Load all the chess engine settings
- Change avatar for any bot
- Analyse player's games to get:
* Player max elo
* Game style (aggressive, positional, etc.)
* Preferred opennings
- Choose the closest openning book for a player
- Save openning book based on player's game stats
- Automtically backup bot with with possibility to restore settings
Future improvements:
- Improve .pgn analysis using external engine or refined...
Friendly Object-Oriented Game Library , 2D Java Game Engine based on Slick2D and LWJGL.
This library was designed for students and primer Java programmer.
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