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Eva.js is a front-end game engine for creating interactive projects
A front-end game engine specifically for creating interactive game projects. Eva.js provides out-of-box game components for developers to use right away. Yes, it's simple and elegant! Eva.js is powered by efficient runtime and rendering pipeline (Pixi.JS) which makes it possible to unleash the full potential of your device. Thanks to the ECS(Entity-Component-System) structure, you can expand your needs by highly customizable APIs. The only limitation is your imagination! Eva.js relies on...
Jetpac Clone, written in JavaScript, wrapped in a Mac App
Jetpac Clone, written in Javascript, wrapped in a Mac App. The container is written in Swift, the game was written a couple of years ago in JavaScript (had never used the Canvas, so wanted to figure out how to use it).
The "TV Chrome" that surrounds the game was essentially re-used from my pure-Swift Hobbit remake.
[Edit: This version is arguably not as good as the pure JavaScript version, which now has the "Chrome" built into the HTML.
FGGE is an HTML 5 + Javascript Game Engine allowing users to make games without worrying about render, but only on code and game logics, this means faster production and cleaner code.