Showing 3 open source projects for "double"

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  • 1
    AI for Games

    AI for Games

    Game framework with AI

    Provides a framework / game engine for building 2D games and includes sophisticated AI routines to manage state-driven entities and autonomous agents. Although this library makes several very powerful AI techniques available and take care of all the calculations needed to update and render the game entities.
    Downloads: 1 This Week
    Last Update:
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  • 2
    arcadegl

    arcadegl

    2D - 3D game engine

    ...Arcade uses OpenGL for graphics and DirectX for sound,music and user input. Implemented features: 2D Primitives (lines,circles,ellipses,rectangles...) Full screen/windowed mode toggle during program execution V-SYNC and double buffer smooth fading Sprites,sprites animations,sprite rotations and linking Image loading (actually only TGA,PCX,BMP are supported) Fast raster operations on images 3D (not completed yet) Scen Graph Rotations,translations,SLERP,and other geometric transformations 3D primitives 2D rendering in 3D mode lighting camera,fps camera Input engine async keyboard reading mouse input joystick/joypad Sound effects and music Loading of .WAV files. ...
    Downloads: 0 This Week
    Last Update:
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  • 3

    WGDIGameEngine

    A simple WinAPI game engine

    ...Designed as an abstract generic Singleton class, you need to derive your own engine from this class and customize it to fit your needs. WGDIEngine is made to support the most basic necessities of simple games providing an interface for key and mouse input and using double buffered drawings as output. There is no sound or extended image support. If you need this, use a real game engine instead.
    Downloads: 0 This Week
    Last Update:
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