Showing 3 open source projects for "book engine"

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  • 1
    Chessmaster Bots Manager

    Chessmaster Bots Manager

    A simple tool to allow Chessmaster 10/11 bot customizations

    This tool allows several bot customizations: - Load all the chess engine settings - Change avatar for any bot - Analyse player's games to get: * Player max elo * Game style (aggressive, positional, etc.) * Preferred opennings - Choose the closest openning book for a player - Save openning book based on player's game stats - Automtically backup bot with with possibility to restore settings Future improvements: - Improve .pgn analysis using external engine or refined position evaluation - Allow to save in either CM10 (best compatibility) or CM11 (more features) - Add tools to create new lessons with audio support
    Downloads: 6 This Week
    Last Update:
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  • 2
    Amethyst Game Engine

    Amethyst Game Engine

    Data-oriented and data-driven game engine written in Rust

    Data-driven game engine written in Rust. Amethyst uses a rigorous Entity Component System (ECS) architecture to organize game logic. This abstracts away some of the parallelism work, allowing easier exploitation of multi-threading in games. The ECS is rich in features and very efficient, as it never does any memory locking while remaining entirely thread-safe. Amethyst uses gfx-rs to render graphics with Vulkan or Metal. It is meant to be used for 2D and 3D, with various utilities for both...
    Downloads: 1 This Week
    Last Update:
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  • 3
    SIO2 SDK 3D Game Engine iPhone Azusa DDE
    Project is to maintain the open source tree for the Azusa Derived Distribution Edition of the SIO2 SDK v1.4 Game Engine Free Ed., previously distributed by sio2interactive.com in the book by Tony Mullen, "3D for iPhone Apps with Blender and SIO2."
    Downloads: 0 This Week
    Last Update:
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