Showing 4 open source projects for "binary code"

View related business solutions
  • Ship Agents Faster Icon
    Ship Agents Faster

    Transform your applications and workflows into powerful agentic systems at global scale.

    Gemini Enterprise Agent Platform lets you rapidly build, scale, govern and optimize production-ready agents grounded in your organization's data. The platform enables developers to build custom or pre-built agents for virtually any use case. New customers get $300 in free credits.
    Start Free
  • Earn up to 16% annual interest with Nexo. Icon
    Earn up to 16% annual interest with Nexo.

    Access competitive interest rates on your digital assets.

    Generate interest, borrow against your crypto, and trade a range of cryptocurrencies — all in one platform. Geographic restrictions, eligibility, and terms apply.
    Get started with Nexo.
  • 1
    Defold

    Defold

    Free game engine for development of desktop, mobile, and web games

    ...Game logic is written in Lua (with optional native extensions in C/C++ when needed), and the engine uses a component-based system and a message-passing paradigm to manage object interactions — a design that promotes loosely-coupled, reactive game code rather than traditional heavy OOP. Defold is optimized for efficiency: exported games tend to have small binary size and low memory use, making it appealing for mobile, HTML5/web, and lightweight games.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 2
    Crown Engine

    Crown Engine

    The flexible game engine

    Crown is a general-purpose and data-driven game engine, written in orthodox C++ with a minimalistic and data-oriented design philosophy in mind. Every aspect of the game is controlled through text configuration files. Before shipping, configuration files are compiled to efficient platform-specific binary blobs. Data in memory is organized to achieve the maximum performance possible on every platform. Every game asset is hot-reloadable, code included. Evaluate modifications and adjustments on-the-fly without having to reboot the game every time. Runs and looks equally well both on Linux and on Windows. Designed to be as fail-safe as possible to never lose your work if crashes should occur. ...
    Downloads: 4 This Week
    Last Update:
    See Project
  • 3
    LambdaHack

    LambdaHack

    Haskell game engine library for roguelike dungeon crawlers

    ...You declare what the game world is made of (entities, their relations, physics and lore) and the engine builds the world and runs it. The library lets you compile a ready-to-play game binary, using either the supplied or a custom-made main loop. A couple of frontends are available (SDL2 is the default for desktop and there is a JavaScript browser frontend) and many other generic engine components are easily overridden, but the fundamental source of flexibility lies in the strict and enforced with types separation of engine code from the read-only content and of clients (human and AI-controlled) from the server.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Train ML Models With SQL You Already Know Icon
    Train ML Models With SQL You Already Know

    BigQuery automates data prep, analysis, and predictions with built-in AI assistance.

    Build and deploy ML models using familiar SQL. Automate data prep with built-in Gemini. Query 1 TB and store 10 GB free monthly.
    Start Free
  • Previous
  • You're on page 1
  • Next