Showing 2 open source projects for "batch text replace"

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    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    ...See the requirements for the list of libraries necessary for compilation. Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library. Simple and convenient API. Drawing a sprite to a window is as simple as sprite.Draw(window, matrix) Wanna know where the center of a window is? window.Bounds().Center() Full documentation and tutorial. Works on Linux, macOS and Windows. Window creation and manipulation (resizing, fullscreen, multiple windows, ...) ...
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  • 2

    Darkness Engine

    C++ Text Adventure Engine

    Darkness Engine is a C++ game engine for Text Adventure games. If you do not know what text adventures are, they are a type of games where is player does not see anything but text. Everything is described to him in text. Old games used to do this, but currently there are few text-based games. That is where Darkness Engine comes. This engine, developed in C++ by Gnm Software 2012, was created for this specific purpose, and almost every single line of the source code is commented to explain it. ...
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