Showing 39 open source projects for "audio"

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  • 1
    EasyRPG Player

    EasyRPG Player

    RPG Maker 2000/2003 and EasyRPG games interpreter

    ...The main goal is to play all games created with them as the original game interpreter (RPG_RT) does. This project is being developed. FreeType2 for external font support (+ HarfBuzz for Unicode text shaping) mpg123 for better MP3 audio support. WildMIDI for better MIDI audio support. Libvorbis / Tremor for Ogg Vorbis audio support. opusfile for Opus audio support. libsndfile for better WAVE audio support. libxmp for better tracker music support. SpeexDSP for proper audio resampling.
    Downloads: 3 This Week
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  • 2
    Lumos Engine

    Lumos Engine

    Cross-Platform C++ 2D/3D game engine

    Cross-platform 2D and 3D Game Engine written in C++ that supports both OpenGL and Vulkan. Support for Windows, Linux, macOS. Support for OpenGL/Vulkan. D audio using OpenAL. Rendering 3D models with PBR shading. Debug gui using ImGui 3D collision detection - cuboid/sphere/pyramid. 2D collision detection - Box2D. Basic lua scripting support.
    Downloads: 8 This Week
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  • 3
    dhewm 3

    dhewm 3

    dhewm 3 main repository

    dhewm3 is a source port of the original Doom3 (not Doom3 BFG, for that you may want to try RBDoom3BFG). It’s known to work on Windows, Linux, macOS, FreeBSD, OpenBSD and AROS, but it should work on (or be easily portable to) any system that supports OpenGL 1.4 with ARB shaders, SDL and OpenAL. Compared to the original version of Doom3, dhewm3 has many bugfixes, supports EAX-like sound effects on all operating systems and hardware (via OpenAL Softs EFX support), has much better support for...
    Downloads: 6 This Week
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  • 4
    ioquake3

    ioquake3

    The ioquake3 community effort to continue supporting/developing id's

    ...It is designed to let players run Quake 3, its expansion Team Arena, and community mods on contemporary systems while also serving as a solid base for new projects. The engine modernizes the original codebase with a CMake build system, an SDL2 backend for cross-platform windowing and input, and OpenAL sound for better audio quality and multi-speaker setups. It adds numerous quality-of-life improvements such as VoIP support, AVI demo capture, improved console completion and history, and optional Ogg Vorbis support. ioquake3 also improves portability and maintainability by supporting x86_64 on Linux, MinGW builds on Windows, and various other operating systems, and even provides web support via Emscripten.
    Downloads: 4 This Week
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    Descent 3

    Descent 3

    Descent 3 by Outrage Entertainment

    ...It provides the full C and C++ engine source code, including the historically significant “1.5” patch that was previously created by developers and later stabilized by fans. The codebase covers the game’s rendering, physics, audio, networking, tools, and editor components, allowing enthusiasts to build, run, and modify the classic 6-degrees-of-freedom space shooter on modern systems. To actually play the game, users must supply their own original game assets, following instructions in the repository’s usage documentation. The project uses CMake and related modern tooling for cross-platform builds, with support for Linux and Windows among other environments. ...
    Downloads: 4 This Week
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  • 6
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. The PlayCanvas Engine...
    Downloads: 24 This Week
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  • 7
    Hypackel Engine

    Hypackel Engine

    JavaScript-based game engine designed to empower developers

    ...The engine includes built-in systems for handling physics, collisions, rendering, and animation, allowing developers to focus more on gameplay logic rather than low-level implementation details. Its architecture is structured around modular systems like sprites, particles, and audio, which can be controlled through simple function calls and arrays. The project emphasizes simplicity and rapid prototyping, making it suitable for educational purposes or small-scale game development. It also includes example files and documentation to guide users through setup and usage. Overall, HYPACKEL-ENGINE-1 serves as an entry-level framework for experimenting with game development.
    Downloads: 1 This Week
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  • 8
    Axmol Engine

    Axmol Engine

    Multi-platform Engine for Desktop, XBOX (UWP) and Mobile games

    Axmol is a modern C++ game engine forked from Cocos2d-x, designed to support high-performance 2D and lightweight 3D game development across multiple platforms. It improves upon the original Cocos2d-x with a cleaner architecture, better tooling, and support for modern C++ standards. Axmol supports scripting with Lua and JavaScript, and is suitable for both indie developers and studios targeting mobile, desktop, and web platforms. With an active community and frequent updates, Axmol is a solid...
    Downloads: 9 This Week
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  • 9
    Torque2D

    Torque2D

    A completely free, open-source, 2D game engine

    ...It delivers a flexible and high-performance C++ framework that supports cross-platform development for Windows, macOS, Linux, iOS, Android, and the web from a single codebase, allowing developers to target a broad range of devices with minimal changes. The engine includes essential components such as a batched OpenGL renderer, Box2D physics integration, OpenAL audio support, automated asset management, and sprite and skeletal animation systems that simplify bringing characters and environments to life. With a modular project structure and support for object persistence using TAML, developers can build complex games with reusable systems and clear project organization. Torque2D also includes its own scripting language, enabling rapid iteration and gameplay scripting without deep engine modification.
    Downloads: 0 This Week
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  • 10
    OpenFL

    OpenFL

    Open source library for creative expression on the web, desktop, etc.

    ...It builds on the Haxe programming language and offers a familiar display list and event-driven API inspired by classic Adobe Flash and AIR, allowing developers to leverage well-known paradigms while targeting modern platforms. OpenFL supports 2D and limited 3D graphics rendering, audio playback, advanced user input (mouse, touch, keyboard, gamepads), rich text formatting, asset management, networking, and file system access, making it a comprehensive foundation for interactive experiences. Projects written with OpenFL can compile to native C++ executables, JavaScript/WebGL for web, or run through app runtimes like Electron without plugins, enabling high performance and broad reach.
    Downloads: 0 This Week
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  • 11
    Ebitengine

    Ebitengine

    A dead simple 2D game engine for Go

    ...Ebitengine supports cross-platform deployment, including desktop, mobile, web, and select console platforms. The engine provides essential features such as 2D graphics rendering, input handling, and audio playback. Developers can work with transformations, shaders, and offscreen rendering to create polished visuals. Built-in support for keyboards, mice, gamepads, and touch input ensures flexible control schemes. Overall, Ebitengine focuses on productivity and portability while maintaining strong performance.
    Downloads: 3 This Week
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  • 12
    LittleJS

    LittleJS

    The Tiny JavaScript Game Engine That Can!

    LittleJS is a super lightweight 2D JavaScript game engine with fast WebGL rendering. It is designed to be small, simple, and easy to use for various applications, from game jams to commercial releases. This engine has everything necessary to make high-quality games, including fast rendering, physics, particles, sound effects, music, keyboard/mouse/gamepad input handling, update/render loop, and debug tools. It is recommended that you start by copying the LittleJS Starter Project This file is...
    Downloads: 4 This Week
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  • 13
    raylib-go

    raylib-go

    Go bindings for raylib, a simple and easy-to-use library

    raylib-go is a Go (Golang) binding/wrapper around raylib, the light-weight C library for video game and multimedia programming. It allows Go developers to build 2D (and some simple 3D) games, graphical applications, or multimedia tools using a familiar and simple API, while leveraging Go’s language ergonomics, concurrency model, and ecosystem. With raylib-go, developers can draw graphics, handle input, play sound, manage textures, and manage game loops directly in Go — without needing to...
    Downloads: 1 This Week
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  • 14
    RetroGear

    RetroGear

    SDL based generic 2D game engine

    ...Functions for handling graphics at high and low level, with the addition of functionality to the management of animations of the game entities, in a fully automatic manner. Management of basic audio Scope of game dynamics and designed to be used in a variety of game types, so easy and fast, thanks to the dedicated functionality.
    Downloads: 0 This Week
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  • 15

    Classic Video-Audio Presentation

    A Tile-based Game Engine written in C# mimicing retro consoles.

    The CVAP game engine is a low-level framework for producing tilemapped games akin to classical consoles such as the Super NES or the Sega Genesis. It is written to provide video, audio, and input support analagous to these systems.
    Downloads: 0 This Week
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  • 16
    Chessmaster Bots Manager

    Chessmaster Bots Manager

    A simple tool to allow Chessmaster 10/11 bot customizations

    ...) * Preferred opennings - Choose the closest openning book for a player - Save openning book based on player's game stats - Automtically backup bot with with possibility to restore settings Future improvements: - Improve .pgn analysis using external engine or refined position evaluation - Allow to save in either CM10 (best compatibility) or CM11 (more features) - Add tools to create new lessons with audio support
    Downloads: 6 This Week
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  • 17
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 18
    G3N

    G3N

    Go 3D Game Engine

    ...The necessary audio DLLs are supplied and need to be added to your PATH. If you would like to build the DLLs yourself you can find the libraries' source code and build instructions.
    Downloads: 1 This Week
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  • 19
    Pixel

    Pixel

    A hand-crafted 2D game library in Go

    ...Fast 2D graphics, sprites, and primitive shapes with immediate mode style IMDraw (circles, rectangles, lines, ...) Optimized drawing with Batch. Text drawing with text package. Audio through a separate Beep library. Simple and convenient API. Drawing a sprite to a window is as simple as sprite.Draw(window, matrix) Wanna know where the center of a window is? window.Bounds().Center() Full documentation and tutorial. Works on Linux, macOS and Windows. Window creation and manipulation (resizing, fullscreen, multiple windows, ...) ...
    Downloads: 0 This Week
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  • 20
    Amazon Lumberyard

    Amazon Lumberyard

    Amazon Lumberyard is a free AAA game engine

    Amazon Lumberyard is (or was) a free AAA-capable game engine developed by AWS, with deep integration into AWS cloud services and the Twitch streaming platform. It provided full source access and offered developers tools to build high-quality games and simulations with networking, rendering, physics and cloud backend features built in. The engine allowed game creators to hook into AWS infrastructure for multiplayer services, analytics, voice chat, and more, and leveraged Twitch to build...
    Downloads: 10 This Week
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  • 21
    Lumix Engine

    Lumix Engine

    3D C++ Game Engine - yet another open source game engine

    ...It features a modern, component-based design (entity-component-system) and offers a full editor — enabling developers to build games in a WYSIWYG style similar to engines like Unity, while staying in a lightweight, open environment. The engine supports advanced rendering (with PBR, HDR, deferred rendering), physics, audio, animation, scripting (via Lua or even JavaScript via plugin), and more, giving it a robust feature set for realistic 3D games or simulations. Users appreciate that much of the engine — rendering, assets, scripting, editor — can be hot-reloaded, which greatly speeds up iteration. It runs on Windows and Linux, is MIT-licensed, and is backed by a community that provides documentation, demos, and examples (such as a demo platformer).
    Downloads: 0 This Week
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  • 22

    NxCube

    mGSTEP port of the Cube game engine

    NxCube is a port of the Cube game engine to mGSTEP.
    Downloads: 0 This Week
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  • 23
    ÖbEngine

    ÖbEngine

    2D Game Engine with Lua Scripting made on top of SFML

    ObEngine is a free and open-source 2D game engine designed to make game development fun and accessible by combining a C++ core with powerful Lua scripting, providing both performance and ease of use. Built on top of the Simple and Fast Multimedia Library (SFML), the engine gives developers access to rendering, input, audio, and windowing systems while they write gameplay logic in Lua, a lightweight scripting language that simplifies interaction with game objects and behavior. ObEngine includes tools like a map editor, plugin system, and asset management features that streamline the creation of complex 2D games such as platformers, RPGs, racers, and visual novels without reinventing low-level systems. ...
    Downloads: 0 This Week
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  • 24

    dyn4fx

    A 2d physics game engine for JavaFX

    Dyn4FX is a 2d physics game engine for JavaFX. This project extends the Dyn4j physics engine and makes it into a full fledged 2d game engine. It has support for input , application states , audio , animations and other common game features. If you want to learn more about the underlying physics engine please visit. http://www.dyn4j.org/
    Downloads: 0 This Week
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  • 25
    GamePlay

    GamePlay

    Open-source, cross-platform, C++ game engine for creating 2D/3D games

    GamePlay (also known as Gameplay3D) is an open-source, cross-platform C++ game engine and framework that supports both 2D and 3D game development on desktop and mobile platforms. Designed to be lightweight yet powerful, it provides developers with robust tools for graphics rendering, scene management, audio, physics, input, and more, as well as templates and tools to help jumpstart projects. The framework emphasizes ease of use and portability, offering native support for Windows, macOS, Linux, iOS, and Android so developers can write their game once and deploy it across many platforms. With an Apache 2.0 license, developers have broad flexibility to use, modify, and distribute their projects commercially or personally. ...
    Downloads: 0 This Week
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