Showing 134 open source projects for "project-nightwing"

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  • 1
    JSlaughter is a topdown zombie survival-game based on NvFrame?. NvFrame? is a framework on top of Slick2D (a 2d java game engine) to make powerful topdown games in java. NVFrame in Google Project Hosting
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  • 2
    Using C++, STL, OpenGL, SDL, Box2D and ODE. This project strives for platform independance, code readability and speed. The main target is to provide a convincing driving and physical simulation through the use of ODE at a reasonable frame rate.
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  • 3
    Cross-platform 3D Game Interpreter for 3D design games simulation and Virtual Reality Graphics Rendering with GUI and Command Line. Include map editor , game modeler , script editor.
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  • 4
    Please visit our new website at http://moncefyabi.github.io/Joge/ Joge - Java OpenGL Game Engine- is a platform to develop 2D game (3D in the future) in Java. It´s simple to learn, fast, extensible and has an extra GUI system. For installation and Video tutorials see project website. Joge, the best Java game engine.
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  • 5
    MyWorld is an open virtual reality and game engine. It is written and usable in C/C++. It has own abstract layers for Graphics and Physics. Actually we use Irrlicht for 3D-Rendering and GUI, and ODE for Physics. It is smart, powerful and easy to extend.
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  • 6
    OpenReality will be a 3D Engine Library for development of Games, Virtual Reality and 3D Visualization applications. It will be very intuitive, and strongly object oriented. Of course, performance will have a great weight on the project´s decisions.
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  • 7
    The VROnline project is universal 3D virtual reality engine for games with client/server architecture, free 3D camera, user configurable actions and AI scripts. It's based on C# and directX (now 9.0) technology. It can manage many data models(rpg,sims).
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  • 8
    At the moment a few classes that might in some time turn into a game engine. This is my first project ever and my main goal is to learn the most I can while writing it. If you find the whole thing downright stupid please let me know how to fix it.
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  • 9
     The 2024 BigWorld Open Source Edition is a game engine project based on the secondary development of the 2014 BigWorld Open Source Edition. It is composed of game development enthusiasts from around the world and provides maintenance. We will abandon the original Bigworld client project and adopt Unreal Engine 5 and Unity3D as the client.  BigWorld Server supports dynamic load balancing, a feature that automatically and dynamically spreads user load across multiple cell apps on the same game...
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