The 2024 BigWorld Open Source Edition is a game engine project based on the secondary development of the 2014 BigWorld Open Source Edition. It is composed of game development enthusiasts from around the world and provides maintenance. We will abandon the original Bigworld client project and adopt Unreal Engine 5 and Unity3D as the client.
BigWorld Server supports dynamic load balancing, a feature that automatically and dynamically spreads user load across multiple cell apps on the same...