Easily migrate from Snowflake, Redshift, or Databricks with free tools.
BigQuery delivers 54% lower TCO with exabyte scale and flexible pricing. Free migration tools handle the SQL translation automatically.
Try Free
Build Agents and Models on One Platform
Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Open-source, cross-platform 3D rendering engine for .NET and Mono. The Axiom Engine is a high-performance C# port of the powerful OGRE engine and provides full support for DirectX, OpenGL and XNA on Windows, Linux, Android, iPhone and Windows Phone.
I am working on upgrading the XNA Platform Game Template.
I hope to be able to fully upgrade the XNA Platform Game template to my requirements. I wish to share this in case any other developers want to use the XNA Platform Template as much as I do. I will upload any progress I have with expanding the template, so check back if you're interested!
Tank Attack 2D is a top down arcade shooter where the player's objective is to achieve a highscore by killing as many enemy tanks as possible before losing all lives. To help with this the player can pick up health, lives and weapon power ups to boost the player's chances of getting a great highscore!
Videos: http://www.youtube.com/playlist?list=PLC5pvUFW5K9NeGmpGWi5chfeftw976z8Q&feature=view_all
Panther game engine is being developed as part of a class on game engine development at Chapman University 2009/2010/2011. Development continues through December 2011.
ShmupNA is a open source game engine for PC/360 using the XNA framework. This engine is tailored to 2d top down arcade style shooters. Currently in the Program Planning stage.
This project will enable you to use any older gamepad controller with your game. Included are wraper classes so that you do not have to worry what kind of controller user has; it will all just work for you. http://forums.xna.com/forums/t/45983.aspx
Orange Engine is a heavily modular Game Engine written in C#/XNA to be quite flexible yet very easily usable by even the most inexperienced of users. It is intended to be a learning tool and an engine used for relatively non-process intensive games.