Showing 353 open source projects for "c source code"

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  • 1
    Agle means ANOTHER GAME LIBRARY and ENVIRONMENT Agle has a java client and a c++ linux server
    Downloads: 0 This Week
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  • 2
    A Silverlight framework that makes it easy to develop games and applications simulating creatures that interacts with eachother.
    Downloads: 1 This Week
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  • 3
    A client-server based framework for building 3d applications. Intended to be used for Virtual Reality.
    Downloads: 0 This Week
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  • 4
    MZX32
    The former home of the MegaZeux for Windows/MZX32 project. This software was discontinued when a better port was released.
    Downloads: 0 This Week
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  • 5

    Game Builder

    Map and logic editor

    Create game without programming, but optional you always can replace core engine (source code included)
    Downloads: 0 This Week
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  • 6

    HexMUD

    A generic C++ MUD server featuring a strategy-style hexagon map

    Sourceforge is no longer being updated! While not specifically a MUD project, this project's basic concept has merged into another that can be found here: https://github.com/nicrohobak/Toolbox Along with an additional, related project of extreme interest: https://github.com/nicrohobak/AnsiGL ------------------------------------------------------------ HexMUD aims to be a fully-featured, game-system agnostic MUD server with a centrally focused feature of an added top-down...
    Downloads: 0 This Week
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  • 7

    Disandria

    An extensible game engine that targets RPGs.

    This is for file downloads, and for discussion about the project. For source code, go to this project's homepage. From there, it will be obvious.
    Downloads: 0 This Week
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  • 8

    next generation MUD

    The next generation mud is an open-source extensible, programmable mud

    The next generation MUD is an open-source, programmable, customizable MUD server written in java. It features the ability to program almost everything in the mud and does not have any default interface. The mud is programmed in javascript and features a standard library allowing manipulation of the game world. It's other key feature is the possibility for it to contain multiple independent muds in one server instance.
    Downloads: 0 This Week
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  • 9

    Lfant

    A small Game Engine project.

    Lfant is a small (so far) 3D game engine, rendered using OpenGL. It will be primarily aimed toward action games, but able to conform to other genres. The code uses an Entity-Component model, a bit like Unity3D, where Entities have a list of Components that they can access at any given time. These components "add" functionality to the owner Entity (albeit not directly). Examples of Components are Rigidbody, HeatTransfer, Inventory, MeshRenderer, ParticleSystem. The intent of use for this...
    Downloads: 0 This Week
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  • 10

    CMGDK

    CM Game Development Kit

    The CMGDK is an game engine useable in C++11. It is completely cross-platform, using OpenGL Core 3.3(need DSA,VAB) and OpenAL.
    Downloads: 0 This Week
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  • 11
    Bz-place style for game browsing.
    Downloads: 0 This Week
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  • 12
    The OpenFPSC project is a community-driven project with the idea of improving the FPS Creator game source code, released by The Game Creators. An integrated project, without commercial intents, and improving the FPSC experience for the community.
    Downloads: 0 This Week
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  • 13
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  • 14
    A set of libraries to create (mostly) adventure games, written in C#. Currently includes a library for game logic, and a CLI engine (like old prompt games) - for testing purposes.
    Downloads: 0 This Week
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  • 15
    A C# engine for the popular Tower Defense / Defence style puzzle game. Easy to extend and integrate into new projects..
    Downloads: 0 This Week
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  • 16
    This demo will contain a bloom/glow shader, a perlin fire generator, motion blur shader, isosurfaces, heightmap terrain rendered with quadtree, reflection shader, doom3 model loader.
    Downloads: 0 This Week
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  • 17
    A C# engine for the popular MineSweeper style puzzle game. Easy to extend and integrate into new projects.. See the engine in action: http://www.kongregate.com/games/pintsized/electronminefield
    Downloads: 0 This Week
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  • 18
    Logic Assistant is a framework which enables creating logic circuits, simulating them, creating questions from them and applying to students as a contest or examination. It is developed on .Net C# and works on network over web services.
    Downloads: 0 This Week
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  • 19
    Game engine providing a layer of well-structurized game logic separated from rendering, sound effects etc. For rendering you can use for example Ogre3d.
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  • 20
    this expansion for the game combat commander battlezone2 the [wobz] or [zrfbz] thing brings wole active content in a battlezone2 gives the user play 26 races instead 2 as default note wole thing alredy made we here in try to impruve its sub sections
    Downloads: 0 This Week
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  • 21
    The Glou (Game LOUnge) Project is an open, cross-platform game lounge system, used to play online with people from around the world, browsing through and easily joining multiplayer games.
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  • 22
    Diese 3D Rollespie wurde von dem Blue 3D Team entworfen und programmiert.Erreichen könnt ihr uns unter www.3DGamedesign.de.tl oder direckt an gamedesign3D@live.deThis 3D Role Playing Game was founded and programmed by Blue 3D Team. 3dgamedesign.de.tl
    Downloads: 0 This Week
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  • 23
    Recreation of the Game Engine of the popular Total War game series. The main goal of this project is to be 100% compatible to existing mods for at least the Medieval 2 game.
    Downloads: 0 This Week
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  • 24
    Eye of God (EOG) is a generic component based framework for application development in particular videogames. It provides a way to build game engines in a structured and robust manner.
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  • 25

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
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