JavaScript framework to build game engines, games, emulators and apps
CrossBrowdy is a free and open-source JavaScript framework that allows to create multimedia apps, emulators, game engines and games that will be compatible with any device.
Any software developed with CrossBrowdy should be able to be used in any JavaScript compatible web client (including browser plug-in, add-on, extension, app...) which supports "document.getElementById".
This framework allows any developer to manage easier many different things, such as audio (with Flash fallback,...
Cross platform 2D/3D game engine written in C++11 & OpenGL ES 2/3
Alpha:
- Still in heavy development, but should be stable enough for use in small projects.
- Features include OpenGL ES based scene graph system, sound (static and streaming), input handlers, scheduler, async job queues, and much more.
- Supported platforms include iOS, Android, OSX, Linux, Windows, HTML5 (Emscripten).
An open hardware and software platform, Octobits attempts to recreate the aesthetics of the early eight-bit computer age using cheap, powerful, and readily available modern components.
LoseThos, a free, 64-bit, multicore, PC operatingsystem designed from scratch -- not a Unix. No bloat. Boots in 2 seconds. Comes with games, C compiler, tools and lots of demos of the API! Test-drive or install -- it is a live CD.
FPGAmer is a framework to develop embedded games. Our development platform is the Xilinx University Program Virtex-II-Pro but not limited to that. FPGAmer includes custom hardware components plus a custom software framework and some sample games.