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    AppSignal links every error to the trace, the trace to the log, the log to the deploy that shipped it.
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  • 1
    ALRDR 2.0 demo

    ALRDR 2.0 demo

    The second demo of my game engine.

    Started when I was 16, still not ended, here is a demo of the game engine on which I work for more than 1 year. It's my first game project, so I decided to make it easy, by creating my own game workbench (a friend is making the MapEditor, I'm doing the rest), including the game engine, render engine, graphics, programmation, syntax ect. Don't wanted especially to share it, but friends wanted to play on it, so I will just share the .exe here. The source will come maybe later :)
    Downloads: 0 This Week
    Last Update:
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  • 2

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    ..._MMO : Create somewhere a dedicated host to help debug the actual working network code . Artists ( Sound , Image , Video , Mesh modelling , Animation ) and Devs are welcome ! Our ShipYard : https://sourceforge.net/p/vegastrikevo/wiki/Shipyard/ Checkout for alpha version : https://sourceforge.net/p/vegastrikevo/svn/HEAD/tree/branch/VS_evolved_v1.0/
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    NOTE: THE PROJECT HAS BEEN MOVED TO http://code.google.com/p/tagengine/
    Downloads: 0 This Week
    Last Update:
    See Project
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