Showing 83 open source projects for "radeon-project"

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  • 1
    osu!framework

    osu!framework

    A game framework written with osu! in mind.

    A game framework written with osu! in mind. If you are interested in creating a project using the framework, please start from the getting started wiki resources (or jump straight over to the project templates). You can either start off from an empty project, or take a peek at a working sample game. Either way, full project structure, cross-platform support, and a testing setup are included! This framework is intended to take steps beyond what you would normally expect from a game framework. ...
    Downloads: 6 This Week
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  • 2
     TrinityCore

    TrinityCore

    Open Source MMORPG Framework

    TrinityCore is an open source MMORPG Framework based mostly in C++, with a back-end of MySQL for the DB content. It is derived from MaNGOS, the Massive Network Game Object Server, evolving over time since it has become an independent project. It has undergone several changes that have optimized, cleaned up and improved the codebase as well as the in-game mechanics and functionality. TrinityCore has a database structure composed of the world database, characters database and auth database. It is also cross-platform. Being fully open source, community involvement is highly encouraged to help continuously improve TrinityCore.
    Downloads: 5 This Week
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  • 3
    Libdragon

    Libdragon

    Open source library for N64 development

    ...It supports advanced features such as accelerated 2D rendering and efficient memory management tailored to the N64 architecture. Developers can test builds on emulators or real hardware using flash cartridges. The project is designed to modernize N64 development while maintaining compatibility with the console’s original capabilities. Overall, it serves as a complete and modern environment for retro game development.
    Downloads: 1 This Week
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  • 4
    Gideros

    Gideros

    Gideros Release version

    Gideros is a cross-platform development environment for creating amazing games and interactive applications in 2D or 3D. It is easy to pick up, quick to develop, and robust to deploy. Code your game once and deploy it to Android, iOS, MacOS, tvOS, Windows, HTML 5, and more. Apart from supporting multiple platforms, Gideros also provides automatic screen scaling and automatic selection of proper image resolution, which makes supporting different screen resolutions, aspect ratios, and...
    Downloads: 0 This Week
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  • 5
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects.
    Downloads: 4 This Week
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  • 6
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 7
    Hexagon Engine

    Hexagon Engine

    Cinema Enters Game Console

    Framework for making Cinema enters game console. it's 3D Wendor please add details
    Downloads: 0 This Week
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  • 8
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 10 This Week
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  • 9
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    ...It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested in graphics programming and game development.
    Downloads: 1 This Week
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  • 10
    Java Game Development (Ninja Girl)

    Java Game Development (Ninja Girl)

    Example code for creating a 2D platform game in Java.

    ...Graphics courtesy of: https://www.gameart2d.com https://opengameart.org/content/animated-fire https://craftpix.net Levels created using https://www.mapeditor.org/ Project created in the Eclipse Java IDE. Keys: Up, Down, Left, Right - Move Player Space - Jump M - Throw Kunai Q, A - Scroll screen up and down (for debugging)
    Downloads: 0 This Week
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  • 11
    Fighting Fantasy Framework

    Fighting Fantasy Framework

    A complete web framework to create online Fighting Fantasy adventures

    With FFFramework you can create your own interactive adventure or gamebook with minimum html knowledge and publish it on the web. Just edit the html files in /game catalogue. The tutorial is included. The project provides the Fighting Fantasy mechanics including fight, dice throwing, testing skil and luck . Enjoy :) Example: http://www.dudziarz.net/fff
    Downloads: 1 This Week
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  • 12

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    This project aims to create a fast game engine that is simple to use. It will support rendering in OpenGL and DirectX and run on Linux, Windows and Android. It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 0 This Week
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  • 13
    Magic Lantern

    Magic Lantern

    Build Cross-platform Applications

    Magic Lantern is a framework for developing multimedia applications. It is designed to be a cross-platform solution for multiple targets such as desktops, game consoles, mobile devices and set-top boxes.
    Downloads: 1 This Week
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  • 14
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 3 This Week
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  • 15
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 16

    Musical Game Studio

    An Adventure Game Engine

    This is a fork off OpenSLUDGE, originally created by Tim Furnish, that used to live here on SourceForge. Now being modified by me to fit the adventure game musical I want to make… We'll see where this goes. Unlike OpenSLUDGE, this project will break compatibility with old SLUDGE games, in order to allow me to change some fundamental things in how the engine works.
    Downloads: 0 This Week
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  • 17
    Yeti3D PRO - Portable 3D Engine
    This is the last know development of Yeti3D before the project was shelved. It was a nice engine in its time, and might have code in it still worth something to someone. Its a portable 3D game engine with fast software rendering.
    Downloads: 2 This Week
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  • 18
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 19
    Keen Game Engine

    Keen Game Engine

    Flexible and easy-to-use 2d game engine

    New Version Out - Keen Game Engine 4! Details coming soon....
    Downloads: 0 This Week
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  • 20
    This project is based on pygame which has the power to simplify graphical output in some cases. Additionally it includes methods for user input, some collision detection, sound and file access supporting ominous structures. However this project is very limited and has more or less just been an educating experience for myself. Thanks
    Downloads: 0 This Week
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  • 21
    The Duckpond project

    The Duckpond project

    Java decentralized cross-platform network multiplayer game engine

    A new decentralized way of network game-design.. Server-client-client-based with object-streaming. Which means that everyone can run a server with almost no hardware costs. The whole system is built upon a network of trust in within the masterclient delegates tasks.
    Downloads: 0 This Week
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  • 22

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike . Let's Vegastrike be evolved , with new goals : _Dynamic Market system , better AI , mission and campain editor , etc ... ...
    Downloads: 0 This Week
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  • 23
    AP3/3SUM

    AP3/3SUM

    Multimedia asset management and manipulator for Étoilé

    3SUM aims to provide a powerful 2 to 3D programmable environment that allow editing several kind of contents and linking the relationships among Objective-C type. 3SUM sits on the top of AP3 framework which consit of 3D screen graph Objective-C API, C++ geometry math classes, basic mesh implementations, raster compositor and thread managements. AP3 also have a few foundation classes for data manipulation purpose, such as AAObject root which allows tagging object with selector-keyed...
    Downloads: 0 This Week
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  • 24
    Wizapply

    Wizapply

    Cross-platform C framework very compact libraries and tools.

    Project is Freeze. Wizapply is a coined word which it consists of "Apply for application wizard.", and it means "Using the expert of an application".An expert absorbs all of study of the API group according to the device and operating system which are a part of problems which a programmer has, and study of the various programming methods.
    Downloads: 0 This Week
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  • 25
    Aolis Engine

    Aolis Engine

    A 2D Adventure Game & Engine

    ...It will be a 2-dimensional (possibly with some 3D elements) adventure in the style of classic games such as The Legend of Zelda or Final Fantasy. It will be built on an engine named the Aolis Engine. To speak with project members visit the IRC channel #aolis on the Freenode network: http://webchat.freenode.net/?channels=#aolis
    Downloads: 0 This Week
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