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Try-it page: https://imeight.sourceforge.io/ (development environment, which is not mobile friendly)
An HTML5 emulator of a machine that never existed. The emulator brings back memories from the 1980s, offers graphical features like sprites, character generator, 16-color palette.
One goal is to create a framework for making games with 8-bit look and feel, including the process of programming.
The programming tutorial helps beginners enter the world of programming in a gamified way.
Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language.
Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
DiaT stands for: Diat is a Textadventure - but its even more, Its an emulator for playing and creating Textadventures like back in the 80s.
Its written in Java.
It's a program that reads data from a human-readable xml file to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures.
Sounds and graphics can also be added.
...This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript.
So, it also aims to run in any platform supported by SDL and AngelScript,
such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian, NDS, PSP...
But, in current version, the engine only supports the following platforms:
Windows, Linux, MacOS, Windows Mobile, Android, iPhone.
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This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
This Project on to get I386 Emulation integrated into Garrysmod. By using a modified graphics driver able to pass the raw application output directly to the game server to be sent to clients.