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SDL Framework (SDLFW)
SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language.
It's easy-to-use, free, open-source, and works on Windows and Linux.
English: Mini Mbm is the name given to the graphics engine which offers basic and essential resources to develop 2D and 3D games or applications. In this first version it is possible to develop desktop (Windows) and Android (mobile).
Português: Mini-Mbm é o nome dado ao motor gráfico no qual apresenta recursos básicos e essenciais para desenvolver jogos ou aplicativos 2D e 3D. Nesta primeira versão é possível o desenvolvimento para desktop (Windows) e Android (mobile).
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
OpenBlox lets you make games with a built-in physics engine, Lego-like building blocks, and a scripting language called Lua. Once you've made a game with OpenBlox, you can pack it into a single file with one mouse click, and share your game with anyone you want.
Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
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Eye of God (EOG) is a generic component based framework for applicationdevelopment in particular videogames.
It provides a way to build game engines in a structured and robust manner.