Showing 426 open source projects for "linux windows"

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  • 1
    Collection of Open Source based tools and API that facilitate rapid application development for Games and Virtual Reality based applications.
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  • 2
    Espace de création OpenGL
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  • 3
    A Game pack written in C/C++ and SDL. The purpose of this pack is to help new people in C. Currently has Connect 4 Console version.
    Downloads: 0 This Week
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  • 4
    A complete engine and toolkit to create simple 2D games, harnessing the power of XNA. To work on Zune, Xbox and PC, every single tool that is needed is provided.
    Downloads: 0 This Week
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  • 5
    Game creation suite for developing 3D point 'n' click adventure games.
    Downloads: 0 This Week
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  • 6
    Rap3D is a simple but useful 3D engine. VERY EASY to use!!!
    Downloads: 0 This Week
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  • 7
    The InteractiveMMO Engine is a Opensource, Community Driven, MMO Engine based on the source code for Multiverse.
    Downloads: 0 This Week
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  • 8
    A port of the Mirage Source to the java language using an applet for the client to allow a web based gaming experience.
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  • 9
    This Project on to get I386 Emulation integrated into Garrysmod. By using a modified graphics driver able to pass the raw application output directly to the game server to be sent to clients.
    Downloads: 0 This Week
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  • 10
    Game Savvy Lisp (GSL) is a library of game creation tools and functions. The aim is to allow fast expressive programming, and quick prototyping. Please go here to get the latest version: http://code.google.com/p/gamesavvylisp/
    Downloads: 0 This Week
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  • 11
    Framework and set of object-oriented and/or generic libraries designed for games and virtual reality simulations. Abstracts interfaces of APIs and provides additional general and high-level functionality for rapidly creating solid applications.
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  • 12
    This project aims on creating a maxscript exporter to the Valve Map File.
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  • 13
    An adaptable program meant for design of 2D or pseudo-3D role-playing games using a minimum of programming. Users can create new resource types and get automatically generated editors for them, as well as write scripts to be run by the engine.
    Downloads: 0 This Week
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  • 14
    Addon for GarrysMod 10 which allows players to temporary turn into ragdolls.
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  • 15
    OGRE based open source 3D game engine. Features include: semi object-oriented Lua scripting language, Newton physics engine, pixel shader material system, compositor shader support (HDR, Bloom), customizable GUI system and DotScene scene system.
    Downloads: 0 This Week
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  • 16
    Elysion Frameworks
    Elysion Frameworks are a powerful, yet leightweight cross-platform multimedia library to help create games or graphical applications. The frameworks are splitted in three branches: ElysionKronos, ElysionLegacy and ElysionMobile.
    Downloads: 0 This Week
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  • 17
    Experi is a medium to low level C++ game development library licensed under the LGPL.
    Downloads: 0 This Week
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  • 18
    iamar browser is a GPU web browser that displays 3d specific contents. Instead of html, it run on a scripting language called semblis. Together with mesh made from blender, it makes 3d game production extremely easy.
    Downloads: 0 This Week
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  • 19
    IDE de desarrollo para el lenguaje de programación LUA, utilizado para programar en la plataforma de Sony PSP.
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  • 20
    Zen Worlds is an object oriented C++ virtual worlds / MMO game engine framework. This project includes Zen Engine game engine client, Zen Enterprise, an Enterprise Service Bus, and a C++ Application Server, and Zen Studio, a game development IDE.
    Downloads: 0 This Week
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  • 21
    Agle means ANOTHER GAME LIBRARY and ENVIRONMENT Agle has a java client and a c++ linux server
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  • 22
    Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
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  • 23
    Project sovles the basic mathematical tasks with geometric objects. The application engine goes through the data of the objects in real time and computes their possible intersection points. The goal of this project is to implement real collisions. homepa
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  • 24
    A Silverlight framework that makes it easy to develop games and applications simulating creatures that interacts with eachother.
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  • 25
    A cross-platform game engine for creating RPGs with interactive, dynamic worlds.
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