Open Source JavaScript Game Development Frameworks - Page 2

JavaScript Game Development Frameworks

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Browse free open source JavaScript Game Development Frameworks and projects below. Use the toggles on the left to filter open source JavaScript Game Development Frameworks by OS, license, language, programming language, and project status.

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  • 1

    Modular Gaming

    Modular Gaming Open Source Persistent Browser Based Game Framework

    We are in the process of creating a open source persistent browser based web game (PBBG) framework which will have all the features to get you started and let you start developing your unique features without having to write all the basics. We have taken a modular approach, you can use only the modules you want. If you wanted just a forum you could enable only the core, user and forum modules. We are building our framework using Kohana which is an open source, object oriented (H)MVC web framework built using PHP5 by a team of volunteers that aims to be swift, secure, and small. We are using Kohana 3.3 You can view a demo at http://demo.modulargaming.com If you have any questions, bugs or feature requests feel free to post them on the issue tracker at GitHub. https://www.github.com/modulargaming/modulargaming Licensed under a BSD license. Modular Gaming can be used legally for any open source, commercial, or personal project.
    Downloads: 0 This Week
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  • 2
    PK Empire Map Archive
    Archive of maps for PerBlue Inc mobile game Parallel Kingdom, as assembled by The PK Empire
    Downloads: 0 This Week
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  • 3
    Pokémon Odyssey is a fan game made using the Sphere game engine. It\\\'s been in production since April 2008. It started life as a one man project but has recently seen a few more people provide help - the major help being made from Radnen.
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  • 4
    Project 1 - Point & Click

    Project 1 - Point & Click

    Simple Point & Click Game

    This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
    Downloads: 0 This Week
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  • 5

    PvEngine

    An HTML5 Game Engine written in Javascript

    An HTML5 Game Engine written in Javascript, PvEngine currently supports basic operations only.
    Downloads: 0 This Week
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  • 6

    QuadTree JS

    QuadTree JS is a library for game developers

    QuadTree JS is a library implemented in JavaScript for game developers whose want to reduce number of intersection detections in they games. It's licensed on LGPL v3.
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  • 7
    Red Frame

    Red Frame

    javascript HTML5 game dev lib

    Game design library for html5 javascript
    Downloads: 0 This Week
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  • 8
    Reldens - MMORPG Platform

    Reldens - MMORPG Platform

    You can make it - Open Source MMORPG Platform

    Welcome to Reldens, a platform designed to empower developers in creating multiplayer games. With a wide array of features, Reldens enables developers to craft a rich gaming experience without grappling with the complexities usually associated with making a multiplayer game secure and efficient over any network. Built with popular development tools such as NodeJS, Parcel, Colyseus, Phaser, and Firebase, integrated with various database engines, and following robust development practices, the platform ensures security, ease of use, and high customization for developers. While the current stage of the platform is tailored for developers, ongoing improvements to the administration panel aim to make game creation accessible to non-developers in the future.
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  • 9

    Rock CMS

    Rock cms, un script php que piensa por si mismo.

    Es una "cms" basada en tecnología php que incluye numerosas novedades, además de una agradable tecnología y entorno de trabajo orientado a diseñadores. Es fácil de manejar, está orientada tanto a profesionales como a novatos. El núcleo va encriptado, lo demás es de lenguaje libre (plantillas y archivos de idioma).
    Downloads: 0 This Week
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  • 10

    Simple Multiuser Online Scenes

    X3D Prototypes for the SMUOS Component

    Develop X3D prototypes to ease the use of the X3D network sensor for simple multiuser online scenes
    Downloads: 0 This Week
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  • 11
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 12
    Javascript platform for tile map based single/multiplayer games with both off-line and server-based play modes. Try it out right away at http://tilescape.hg.sf.net/hgweb/tilescape/raw-file/tip/js/game.html
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  • 13
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are possible, and several have been implemented for TurboSphere's predecessor, Sphere (like the Majestic Map Engine (http://spheredev.org/smforums/index.php?topic=4496.0)). TurboSphere is largely compatible with the Sphere RPG engine, the main API change is the replacement of object creating functions with proper JavaScript constructors. This means that there are several completed games already made that work with TurboSphere, requiring only a small set of compatibility scripts to function in TurboSphere.
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  • 14
    UnityMol

    UnityMol

    Molecular viewer and prototyping framework

    !!! New website is https://unity.mol3d.tech and new releases/source code are now on Github : https://github.com/LBT-CNRS/UnityMol-Releases !!!! Implementation of a visualization prototype for molecular structures and networks using the Unity3D game engine. Implementation of numerous graphical methods as spheres, particle systems, bond, etc.. as well as our recent HyperBalls methodology (see: www.hyperballs.sf.net).
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  • 15
    X3D import/export to the Unity 3D authoring system.
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  • 16

    V2DC

    A synchronisation component for p5.js

    This project aims to build a synchronisation component to synchronise multiple p5.js clients. This component uses WebSocket and a Java EE based server (this last can be replaced by any other server side WebSocket enabled platform).
    Downloads: 0 This Week
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  • 17
    Create your own Visual Novels and play them online or offline in a Web-Browser of your choice. Everywhere at anytime.
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  • 18
    Parts of Warzone 2100 (wz2100.net) made better but not necessarily in the game made available to YOU!
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  • 19
    A collection of demos, with source code, demonstrating advanced examples of web programming.
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  • 20
    WebGameGear is a small toolkit and library to program web games with PHP5.
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  • 21

    Whiz-DOM

    Formerly CraveJs, it's for creating JavaScript applications and games.

    WhizDOM is what you want for creating cross-platform web applications and games to be displayed on the web. This javascript engine uses DOM wrapping to create an environment more suitable for developing games and apps. It is intended for use with most of the leading modern browsers, and doesn't depend on any other framework.
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  • 22

    Whizdom

    Powerful html5 & javascript library for creating applications & games.

    WhizJs is what you want for creating cross-platform web applications and games to be displayed across multiple browsers and/or viewing devices. It comes fully equipped with a graphics api, sound support, and easy to use tweening functions. This library wraps the dom into a class-like structure to create an environment better suited for developing apps and games. It's intended to use with the newer versions of the most popular browsers, and doesn't depend on any other framework. It comes in two flavors, a debugging version that provides type checking on native properties and methods, and a release version designed to run at optimal speeds. Supports: IE 9+, Chrome 7+, Safari 5.1+, Opera 12+, Firefox 4+
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  • 23
    A PHP5+ framework designed for browser-based games.
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  • 24
    canui
    A generic user interface library for the html5 canvas element
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  • 25
    imeight

    imeight

    The imaginary eight-bit machine

    Try-it page: https://imeight.sourceforge.io/ (development environment, which is not mobile friendly) An HTML5 emulator of a machine that never existed. The emulator brings back memories from the 1980s, offers graphical features like sprites, character generator, 16-color palette. One goal is to create a framework for making games with 8-bit look and feel, including the process of programming. The programming tutorial helps beginners enter the world of programming in a gamified way.
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