Showing 16 open source projects for "visual basic game"

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  • 1
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 2

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 3
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 2 This Week
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  • 4
    Android Game Engine

    Android Game Engine

    Multi-threaded game engine for Android

    AGE is a multi-threaded game engine for Android with OpenGL ES2 shader-based rendering. In-depth GL knowledge isn't necessary to start; use the OBJ loader to import models from Blender and elsewhere, attach textures, and start rendering! Threads run different activities, e.g. initialization, framerate, timer, game cycle. Apartment model with message passing. The drawing cycle is inverted from typical game loops. Framerate has a dedicated timer, and SurfaceView is in on-demand rendering...
    Downloads: 0 This Week
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  • 5
    Mini Mbm
    English: Mini Mbm is the name given to the graphics engine which offers basic and essential resources to develop 2D and 3D games or applications. In this first version it is possible to develop desktop (Windows) and Android (mobile). Português: Mini-Mbm é o nome dado ao motor gráfico no qual apresenta recursos básicos e essenciais para desenvolver jogos ou aplicativos 2D e 3D. Nesta primeira versão é possível o desenvolvimento para desktop (Windows) e Android (mobile).
    Downloads: 0 This Week
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  • 6

    rpgboss

    Built to be ease of use, with no programming knowledge, Multi-platform

    A 2d rpg game engine created to be ease of use. Built in Scala and libgdx. Also our community forums http://rpgboss.forumatic.com
    Downloads: 2 This Week
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  • 7
    TOYVision

    TOYVision

    Toolkit for the easy prototyping of hybrid games for Tabletop Devices

    TOYVision is a software toolkit for the easy prototyping of Hybrid Videogames, mixing physical and virtual elements. Designers and developers of videogames, can use ToyVision to develop computer augmented hybrid games, based on manipulation of physical playing pieces and body gestures. ToyVision, supports Reactivision to comunicate with visual based Tabletop devices /http://nuigroup.com/go/lite), and Kinect sensor to track players movements ToyVision enables passive (carried out by...
    Downloads: 0 This Week
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  • 8
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 0 This Week
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  • 9
    A text-based soccer match generation engine. Reproduces the match with statistics and report. To be used as a library by integrating with 'host' applications. Download 'desktop' version or try it at http://www.pubsoccermanager.com
    Downloads: 0 This Week
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  • 10

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction.
    Downloads: 0 This Week
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  • 11

    Basic Point n Click Game Engine

    Framework for a graphical point and click adventure game in Java

    A simple framework in Java 7 for a point and click adventure type game, visually and operationally based on the look of the NES versions of Shadowgate and Uninvited. Includes 16bit wav audio support, and dynamic font and image sizing for any screen resolution. Includes a sample 19 room / 35 item game as an example of how to extend the engine into a playable game.
    Downloads: 0 This Week
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  • 12
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 1 This Week
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  • 13
    Ethanon Engine
    Ethanon is a 2D game engine focused on the recent video cards for hardware acceleration and shader effects. The engine provides high-quality light an shadow effects with an easy visual interface and a simple and direct scripting system.
    Downloads: 4 This Week
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  • 14
    SoraSky
    SoraSky ermöglicht es selbst Spiele in Form einer Visual Novel/Dating Sim zu erstellen. Dazu wird lediglich eine Textdatei sowie bei Bedarf zu verwendende Bilder benötigt.
    Downloads: 0 This Week
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  • 15
    This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
    Downloads: 0 This Week
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  • 16
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    The Modular Game Engine project aims to create a framework for building and prototyping computer games. The focus lies on its ontological approach. Every object in a game is represented by a separate module. These modules share a common interface and can therefore be plugged into other projects effortlessly. A module can have configurable properties, allowing for different configurations of the same module to serve different purposes.
    Downloads: 0 This Week
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