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  • 1

    C-Lesh and SMW Engine

    C-Lesh is a game programming language for 2D games.

    C-Lesh is a game programming language for 2D games - mainly arcade and platform games. When combined with the Super Mario World (SMW) engine you can create awesome 2D platform games like Super Mario World. This language evolved from a "clone" of TI-BASIC which I began developing when I was having memory (segmentation fault) bugs with C. C-Lesh lacks memory allocation and destruction. There is no need to use pointers and you can never get memory leaks or program crashes caused by memory...
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  • 2

    Basic Point n Click Game Engine

    Framework for a graphical point and click adventure game in Java

    A simple framework in Java 7 for a point and click adventure type game, visually and operationally based on the look of the NES versions of Shadowgate and Uninvited. Includes 16bit wav audio support, and dynamic font and image sizing for any screen resolution. Includes a sample 19 room / 35 item game as an example of how to extend the engine into a playable game.
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  • 3
    MetaChess allows you to play classic, fairy and atomic chess against friend or computer. In addition to that, its integrated builder permits you to create your own custom chess pieces and boards, in order to play and share your very own chess games.
    Downloads: 0 This Week
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  • 4
    This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
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  • 5
    math4gd2d

    math4gd2d

    Utility math library for develping 2d games

    Dealing with math in gamedev can be a hard task for beginners, so this library provides some code to make your life easier with strong focus on gamedev. Some tools for collision detection (but not physics) are provided too. The library is not strictly about math, so some helpfull 2d gamedev relevant abstractions (like chains) are included too. Key features: * Easy dealing with ranges, intervals * Timers and callbacks * Chains (for making chains of enemies, snakes, centipedes etc.) * Some...
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