Showing 36 open source projects for "java project netbeans"

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  • 1
    cOncienS
    This project is an integration of the ALIVE framework, based on Organisational theory, into commercial games, providing game AI developers with tools to model gaming scenarios using social structures.
    Downloads: 0 This Week
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  • 2
    Cardic - Card and Dice Game Engine. A modular game engine built on NetBeans Platform.
    Downloads: 0 This Week
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  • 3
    A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
    Downloads: 5 This Week
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  • 4
    PictFont - font library for j2me MIDP2.0
    Class PictFont allows you to use custom fonts in your MIDlet for mobile phone. Fonts may be proportional, multi-colored or even animated. You can use several fonts in one MIDlet. Fonts can be loaded from jar-file or from the net or from Record Store.
    Downloads: 0 This Week
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  • 5
    Linux Wrath is a rpg/first person shooter Goal: destroy targets. Created at aueb for the computer graphics course and took us 2 weeks to complete (we were 2 people). Project at: http://code.google.com/p/linuxwrath/
    Downloads: 0 This Week
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  • 6
    This project is an customised, highly evolved open source L2J server emulation software. Main source bases mostly on L2JOfficial project files. Project is written in Java, Python, XML, HTML, SQL and so on. //// and is not available to all anymore. ho
    Downloads: 0 This Week
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  • 7
    A java tool to perform your team play, and doing statistics about your team. This is an open source project.
    Downloads: 0 This Week
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  • 8
    Game Engine based on the Java ME. The core of this project will, in future, support Java SE.
    Downloads: 0 This Week
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  • 9
    Open Strategy Game Architecture is a framework for game creation.
    Downloads: 0 This Week
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  • 10
    Modular Game Engine

    Modular Game Engine

    Modular Game Creation Framework.

    ...Relationships can be defined between different modules to allow for interaction. This approach gives rise to two mail goals within the project. Reusability: as modules have a plug-n-play character, databasing of modules allows for games to be constructed by combining modules rather than constructing new code. Simplicity: all modules share a common shape. Therefore, they allow for visual programming through a simple GUI (comparable to Java Beans). The creation of good games relies on the easy of prototyping and creative exploration.
    Downloads: 0 This Week
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  • 11
    Eye Swindle is a java port of the Infinity RPG engine. Project will focus on flexibility and user tools, rather than providing a faithful implemention for the original Infinity titles.
    Downloads: 0 This Week
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