26 projects for "text user interface" with 2 filters applied:

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  • 1
    Castle Game Engine

    Castle Game Engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with out-of-the-box levels, items, intelligent creatures...
    Downloads: 5 This Week
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  • 2
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 3

    Boss Engine

    8-bit Graphical API for Java

    Boss Engine is a graphical API for writing low-resolution 8-bit color applications. It offers easy to use functions for handling graphics, basic i/o and more. Screen access is performed through virtual framebuffers that allow direct read/write access to indexed color screen data. API is coded entirely with native libraries. No third party libraries required.
    Downloads: 0 This Week
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  • 4
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 4 This Week
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  • 5
    Lightweight UI library for games, tailored for use with the allegro game dev library. Continuation of the original guichan library, mainly on allegro 4.4, 5.0 and 5.1.
    Downloads: 1 This Week
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 7
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
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  • 8

    Aesop Core Libraries

    C++ game libraries plus server.

    These are the core (interface plus shared client/server) libraries used by the AESOP multiplayer game framework. This repository includes the fully functional AESOP server (with sample game logic). These libraries are also used by the reference client, aesop-client.
    Downloads: 0 This Week
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  • 9
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 10
    Gold Chest is a new game engine inspired by the old gold-box styled RPG games. My goal is to create a game with the same Look and Feel of the gold-box games while bringing to it newer graphics, sounds, music and network play.
    Downloads: 3 This Week
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  • 11
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 12
    DiaT

    DiaT

    DiaT is a Textadventure

    DiaT stands for: Diat is a Textadventure - but its even more, Its an emulator for playing and creating Textadventures like back in the 80s. Its written in Java. It's a program that reads data from a human-readable xml file to create a text-based game, allowing people unfamiliar with programming to craft their own customized text adventures. Sounds and graphics can also be added.
    Downloads: 0 This Week
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  • 13
    2licht Irrlicht Engine Wrapper

    2licht Irrlicht Engine Wrapper

    Multi-Language Wrapper Collection for the Irrlicht Engine

    2licht's aim is to provide a collection of wrappers for the popular Irrlicht Engine (http://irrlicht.sf.net/). It is still in development; the first wrappers to be released will be the C and Object Pascal interface; followed by a .NET library.
    Downloads: 0 This Week
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  • 14

    SANKit

    Read and write PGN format and test moves for legality.

    SAN Kit was made public in 1993 by Stephen Edwards, the inventor of PGN Chess notation. The original code is in C, and with few comments quite cryptic. In addition, the original author's style was quite quixotic, making it even more difficult to read. This code is now reformatted to modern standards, adds support for NAG codes and comments, and has a "non-CLI" mode for inclusion in chess playing programs. The code has gone through extensive analysis using the llvm/clang compiler and...
    Downloads: 0 This Week
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  • 15
    DGiovanni
    A multi-agent architecture for building interactive dramas. It uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized for performing the drama management and for authoring behaviors for the characters.
    Downloads: 0 This Week
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  • 16
    PointClickPress is a web app game engine that allows for the creation of point and click games & interactive stories. Currently releasing builds every 2-3 months. Playable demo: www.pointclickpress.org. For questions pls visit the forum.
    Downloads: 0 This Week
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  • 17
    canui
    A generic user interface library for the html5 canvas element
    Downloads: 0 This Week
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  • 18
    A HTTP based master server list for the tankfinder server browser library.
    Downloads: 0 This Week
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  • 19
    A framework for implementing various editors in Java. Intended to simplify and expedite the development of customized development tools for various game engines by providing various, commonly used controls to be used in the target application.
    Downloads: 0 This Week
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  • 20
    Simple Includable Graphical User Interface - for use with SFML. A c++ source and header file which are easily included into your project to provide a full featured GUI.
    Downloads: 0 This Week
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  • 21
    NOTE: THE PROJECT HAS BEEN MOVED TO http://code.google.com/p/tagengine/
    Downloads: 0 This Week
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  • 22
    A GUI for creating and editing TAGxML files for TAGEngine games, written in python. See https://sourceforge.net/projects/tagengine/
    Downloads: 0 This Week
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  • 23
    A quick-and-dirty maze game written in pure text-mode C with an available SDL frontend. Find the goal and make it to the exit.
    Downloads: 0 This Week
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  • 24
    Client in HTML5 for MetaPlace.
    Downloads: 0 This Week
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  • 25
    Self-aware dynamic, reflective, and declarative semantic space representation, transformation, and exploration system.
    Downloads: 0 This Week
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