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With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
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... projects an easy task. You can easily extend the core with plugins. Import your existing (C, C++, Java or Obj-C) code, bind to Lua, and interpret them directly. Dozens of open-source plugins are already developed and ready to use: ads, in-app purchases, physics for 2d or 3d, Steam integration, and many more.
Boxxx Engine is a very simple 2D engine written purely in C language.
This code uses BGI graphic library and is compiled with Borland Turbo C 2.0.
The goal of this project is to come up with a physically complex yet simple in principle 2D engine.
The release is without any warranty of fitness for a particular purpose.
This game is a 2d arcade game. You can move, jump, kill monster.
This game is a 2d arcade game. You can move, jump, kill monster. So far game haven't got a textures and now monsters and player model are variegated square. In sourcecode you can add enemies, change him size, speed, hp; change player speed size, damage; change bullets speed, damage and any values.
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A cross-platform Duke3D (Duke Nukem 3D) port which provides many new features for mod authors, including an enhanced scripting system and OpenGL renderer. Go to http://www.eduke32.com for downloads and http://bit.ly/dn_3d to get the game!
.... The project will help you to connect any arduino motor shield or other H-Bridges to the controller because it is open source and the output pins can therefor be changed as you like. You can upload a better modified version and improove this article by contacting me. With some pin changes you can port this code to other arduino boards.