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RetroGear is a generic 2D game engine, designed for the simple and fast retro games development, like those of the 80s. The project aims to create generic components for rapid development of 2D games, based on the most common practices of game programming and design known, giving in the hands of the programmer, standard components and easy to integrate with their own projects.
Some of the features offered by this game engine are:
A basic but pratical game states management (screen...
Updated emulator of Forgotten Realms: Unlimited Adventures
Up to date code, including latest engine and editor releases: https://github.com/grannypron/uaf
Dungeon Craft Community Forums: https://forums.goldbox.games/index.php#c8
Dungeon Craft is an adventure creator that emulates the Advanced Dungeons & Dragons Gold Box RPG's released by SSI. Initially designed to be a "more unlimited" version of the Forgotten Realms: Unlimited Adventures (FRUA) gameeditor and engine, it has far surpassed the capabilities of the old FRUA system. ...
Pi64 is not an emulator, it just mimics the 80's classic 8bit computers with SDL based graphics and RtAudio based sound. The fullscreen editor for shell and the built-in program editor help you create your own programs and games. Programming language is LUA, but Pi64 is open for any library plugins written in your favourite language.
Source was written in pure C, so should compile on Windows, Mac OS X and Linux without issues.
CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation.
The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
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GameEditor is the game design software that gives you the power to create the games of your dreams, and gives you the chance to get the source code of the game creator and develop 2D games for personal computers as well as mobile devices like iPhone
SDLDevil is a Sourceport of the Descent Editor for Vertices Items and Levels originally written by Achim Stremplat for DOS. SDLDevil is a Leveleditor for the classic computer games "Descent" and "Descent 2" by Parallax Software.
It keeps the original user interface and the original "feel" while running on modern platforms (primary targets are Linux and Windows). Also a lot of bugs got (and get) fixed which were present in the original program.
A royalty free BSD licensed mobile device targeted 2D/3D game engine written in C/ObjC using OpenGL & OpenAL. Blender export scripts, png/pvrtc/ogg/ttf/bmp/wav loaders, XML asset manifesting /w desktop editor, Lua scripting, supports iPhone SDK.
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Lunar aims to be a cross-platform engine geared towards developing two-dimensional video games. In addition to Lua-based scripting, planned features include support for interchangeable graphics, image and audio libraries, and a fully-featured editor.