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  • 1
    MonoGame

    MonoGame

    One framework for creating powerful cross-platform games

    One framework for creating powerful cross-platform games. The spiritual successor to XNA with thousands of titles shipped across desktop, mobile, and console platforms. MonoGame is a fully managed .NET open source game framework without any black boxes. Create, develop and distribute your games your way. By leveraging C# and other .NET languages on Microsoft and Mono platforms you can write modern, fast, and reliable game code. We currently support iOS, Android, MacOS, Linux, all Windows...
    Downloads: 19 This Week
    Last Update:
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  • 2
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
    Last Update:
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  • 3
    A little math library for XNA, which provides some math abstracion. This classes are not recomended to use in time-critical places.
    Downloads: 0 This Week
    Last Update:
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