Showing 15 open source projects for "doom 1 engine"

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  • 1

    2048-1

    Sdk library for creating 2048 game in c#.

    My take mini sdk libs for creating the 2048 game in C#. Suitable for any engine from console app to Unity game. Only 2048 game logic. A very simple customizable core for initialization game with params.
    Downloads: 1 This Week
    Last Update:
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  • 2
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 3
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 1 This Week
    Last Update:
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  • 4
    OpenShred

    OpenShred

    An open source skateboard games engine written in C# and .NET.

    A two-tiered project, building a skateboarding games engine on top of a platform abstraction layer and math library called Flake, intended to play a similar role to XNA but designed differently. The games design is to focus on the feeling of speed and momentum rather than technical details or elaborate tricks. Built on C#/.NET/Mono with full open source and exporters for Blender, OpenShred is designed to be modified to make it your game too.
    Downloads: 0 This Week
    Last Update:
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  • 5

    The DREAM Project

    DREAM is an Open Source GCS

    ...The engine running DREAM is as yet untitled, and the package will include one game, a sort of interactive dream translator and world builder for the player's dreams using their own unique dream symbolism.
    Downloads: 1 This Week
    Last Update:
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  • 6
    Game Engine (2D) that supports Hi-Tec Mission Project.
    Downloads: 0 This Week
    Last Update:
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  • 7
    CeoEngine is a 3D Game Engine bassed on a full components system developed in XNA. On a future i'm willing to implemet a networking architecture to make this engine MMO-Directed.
    Downloads: 0 This Week
    Last Update:
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  • 8
    A wanna-be 2D engine with editor.
    Downloads: 0 This Week
    Last Update:
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  • 9
    A .NET 2D game development engine & Game builder application.
    Downloads: 0 This Week
    Last Update:
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  • 10
    ShmupNA is a open source game engine for PC/360 using the XNA framework. This engine is tailored to 2d top down arcade style shooters. Currently in the Program Planning stage.
    Downloads: 0 This Week
    Last Update:
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  • 11
    This project is supposed to become a custom XNA game engine implementation. It will start out as a specific implementation for a small game but should end up in a generic re-usable engine.
    Downloads: 0 This Week
    Last Update:
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  • 12
    A complete engine and toolkit to create simple 2D games, harnessing the power of XNA. To work on Zune, Xbox and PC, every single tool that is needed is provided.
    Downloads: 0 This Week
    Last Update:
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  • 13
    True3D is a game engine that will be centered around OpenGL FPS development. We plan to have multiple versions (for C# and Java)<br><br> Feel free to edit the code and submit changes to me.<br> SVN is now up.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14
    Red Dice Engine

    Red Dice Engine

    2D Isometric Engine

    An isometric, 2D engine, used to make tactic games and isometric rpg engines.
    Downloads: 0 This Week
    Last Update:
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  • 15

    Iso2DEngine

    Isometric engine for 2D rendering with XNA and SDL

    Isometric engine for 2D rendering. Supported frameworks: * SDL * XNA * easily extendable to other frameworks Features: * diamond maps of different width and height * user defined tile size (via rendering metrics) * supports 1 static tile + and any amount of movable elements per cell * z-order display * supports animated tiles * supports zooming (ability to define tilesets for different rendering metrics and switch between them) * supports multi-cell elements
    Downloads: 0 This Week
    Last Update:
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