9 projects for "point" with 2 filters applied:

  • Build Agents and Models on One Platform Icon
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  • 1
    Develop an experimental framework for simulated multiplayer (model) railroads. It could be based on the VRML/X3D standard and it could use internal scripting with ECMAScript and MU systems that provide network sensor interfaces. Project Homepage: http://simulrr.sourceforge.net The SRR Framework has been used by the SrrTrains v0.01 project Demo 2012: https://www.youtube.com/watch?v=bHBwXmMfF1c Home of SrrTrains: https://lc-soc-lc.at/host
    Downloads: 0 This Week
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  • 2
    lwjglbook

    lwjglbook

    Source code of the chapters of the book 3D Game Development with LWJGL

    lwjglbook-leg is the companion code repository for the “3D Game Development with LWJGL 3” book, offering a practical learning path for building a 3D game engine in Java using the Lightweight Java Game Library (LWJGL). It covers the implementation of a modern OpenGL-based engine from scratch, guiding readers through key concepts such as rendering, lighting, animation, input handling, and scene management. This project serves as an excellent educational resource for Java developers interested...
    Downloads: 0 This Week
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  • 3

    Captains Game Engine

    Portable game engine with main focus on point-and-click adventures

    ...It even runs in the browser with WebGL through emscripten. It was originally used to create a round-based 3D multiplayer role-playing game called Heroquest. Now, the main focus has shifted to create a portable point-and-click adventure system and some adventure games.
    Downloads: 1 This Week
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  • 4
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
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  • 5
    eAdventure
    eAdventure (formerly <e-Adventure>) is an authoring tool for the creation of point-and-click games, especially designed for educational purposes. eAdventure is SCORM compatible so eAdventure games can be integrated with LMS like Moodle. More info at: http://e-adventure.e-ucm.es
    Downloads: 0 This Week
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  • 6
    Pipmak is a cross-platform game engine and authoring environment for point-and-click adventure games in the style of the Myst series. It supports panoramic nodes and uses Lua for scripting.
    Downloads: 1 This Week
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  • 7
    Project 1 - Point & Click

    Project 1 - Point & Click

    Simple Point & Click Game

    This game is the first production of Unity Concepts. As development knowledge continues to expand, this simple game shows the basic elements of the Unity3D engine in a 2D simulation. It includes particle explosions, sound effects, simple GUI and some basic scripting to pull it all together.
    Downloads: 0 This Week
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  • 8

    Bamboo Engine

    Game framework on top of Python, Panda3D and Twisted

    Bamboo intends to be a complete end-to-end game framework for client/server applications using Twisted for data exchange, Panda3D for rendering and coded in Python. Support for PyPy/CPython may be considered at a later point. An Extreme/Agile Development model is in use to allow for emergent design (IE: changing requirements). Release is updated whenever a feature is added and all tests pass cleanly 100%
    Downloads: 0 This Week
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  • 9
    PointClickPress is a web app game engine that allows for the creation of point and click games & interactive stories. Currently releasing builds every 2-3 months. Playable demo: www.pointclickpress.org. For questions pls visit the forum.
    Downloads: 0 This Week
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