Showing 34 open source projects for "video game"

View related business solutions
  • $300 in Free Credit Towards Top Cloud Services Icon
    $300 in Free Credit Towards Top Cloud Services

    Build VMs, containers, AI, databases, storage—all in one place.

    Start your project in minutes. After credits run out, 20+ products include free monthly usage. Only pay when you're ready to scale.
    Get Started
  • Go From AI Idea to AI App Fast Icon
    Go From AI Idea to AI App Fast

    One platform to build, fine-tune, and deploy ML models. No MLOps team required.

    Access Gemini 3 and 200+ models. Build chatbots, agents, or custom models with built-in monitoring and scaling.
    Try Free
  • 1
    PlayCanvas Engine

    PlayCanvas Engine

    Fast and lightweight JavaScript game engine built on WebGL and glTF

    PlayCanvas is an open-source game engine. It uses HTML5 and WebGL to run games and other interactive 3D content in any mobile or desktop browser. PlayCanvas is used by leading companies in video games, advertising and visualization such as Animech, Arm, BMW, Disney, Facebook, Famobi, Funday Factory, IGT, King, Miniclip, Leapfrog, Mojiworks, Mozilla, Nickelodeon, Nordeus, NOWWA, PikPok, PlaySide Studios, Polaris, Product Madness, Samsung, Snap, Spry Fox, Zeptolab, Zynga. ...
    Downloads: 13 This Week
    Last Update:
    See Project
  • 2

    Blunt

    Reusable code for building video games with Jogamp NEWT

    Provides a framework for building a game engine with the windowing toolkit Jogamp NEWT, as well as utility code specifically related to video game programming in Java 8. Depends on OWG_UTIL, OWG-GL, JOGL, Competent Audio.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 3
    Reshade

    Reshade

    ReShade is a generic post-processing injector for games and videos.

    ReShade is a generic post-processing injector for games and video software developed by crosire. Imagine your favorite game with ambient occlusion, real depth of field effects, color correction and more ... ReShade exposes an automated and generic way to access both frame color and depth information (latter is automatically disabled during multiplayer to prevent exploitation) and all the tools to make it happen.
    Downloads: 14 This Week
    Last Update:
    See Project
  • 4
    Vanda Engine

    Vanda Engine

    A free 3D game engine to create games and realtimes scenes for Windows

    Vanda Engine is a free and open source 3D game engine for Windows. I'm developing this game engine for years to help the students and other enthusiast learn game engine programming and develop 3D games for free. While giant companies are building game engines with huge budget and a lot of manpower, I'm developing this free 3D game engine alone with no budget. I have published step by step tutorials about Vanda Engine, 3D tools, and COLLADA format: https://vanda3d.org/tutorials/ Please...
    Downloads: 20 This Week
    Last Update:
    See Project
  • MongoDB Atlas runs apps anywhere Icon
    MongoDB Atlas runs apps anywhere

    Deploy in 115+ regions with the modern database for every enterprise.

    MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
    Start Free
  • 5
    A generic platform for fast and flexible development and delivery of a wide variety of immersive scenario-based games that enable professional skills acquisition. For further information see http://emergo.ou.nl/emergo/community/EN/emergo.htm. The platform is based on ZK framework (http://www.zkoss.org, ZK ZOL license: https://www.zkoss.org/license#peee) and Spring framework (http://www.springsource.org/spring-framework). NOTE: as of 2024, latest (mavenized) code base can be found at...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    imeight

    imeight

    The imaginary eight-bit machine

    Try-it page: https://imeight.sourceforge.io/ (development environment, which is not mobile friendly) An HTML5 emulator of a machine that never existed. The emulator brings back memories from the 1980s, offers graphical features like sprites, character generator, 16-color palette. One goal is to create a framework for making games with 8-bit look and feel, including the process of programming. The programming tutorial helps beginners enter the world of programming in a gamified way.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Vivid3D-Sharp

    Vivid3D-Sharp

    Modern 3D engine and IDE written using C# and C++.

    Modern 3D engine and IDE written using C# and C++. Vivid features all the required functionality to write modern apps ang games. Including a fully working custom GL UI called "ResonanceUI". It features lighting and shadows(Unified) and can even embed and playback videos via FFMPEG, in the UI or full screen, with fully synced audio+picture. It offers two scripting solutions: C# and a custom language called VividScript, which is an OOP style language. The Editor is based on other...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 8

    MatrixGame

    An environment to develop games based on a rectangular board

    MatrixGame is a development tool designed to quickly produce video games based on a rectangular board. A new game must be described as a new Java class extending the class Game that is enabled to use an interactive environment. For some examples please run the jar file after the download. A little menu opens letting you run all the developed games. Sources are inside the jar file that can be opened as a normal zip file.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    Asphyre

    Asphyre

    Asphyre is a cross-platform framework for Delphi and FreePascal.

    Asphyre, also known as Platform eXtended Library, is a cross-platform framework for developing video games and scientific applications in Delphi, and FreePascal/Lazarus. The framework provides facilities for real-time rendering of graphics (using DirectX, OpenGL or Software Renderer), text output, mathematics (including vectors and matrices) and networking communication, among other features. It also supports singleboard devices such as Raspberry PI, Intel Galileo, BeagleBone Black and...
    Downloads: 0 This Week
    Last Update:
    See Project
  • Forever Free Full-Stack Observability | Grafana Cloud Icon
    Forever Free Full-Stack Observability | Grafana Cloud

    Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.

    Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
    Create free account
  • 10
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 1 This Week
    Last Update:
    See Project
  • 11

    Vegastrike evolved

    evolution for vegastrike SpaceSim/Combat/Trade game

    Vegastrike is an old open source game , cool but unfinished . And while there is still a community , the project is in orbit in a kinda space cimetery . The game can run under Windows,Linux ,Mac . BUT : It is complicated to work with the original SVN repositery , while the admins aren't reactive . So i decided to create that hub , with a trunk based upon the 0.5.1rc1 of Vegastrike .
    Downloads: 0 This Week
    Last Update:
    See Project
  • 12

    mahasona

    Mahasona engine is an open source game engine.

    Mahasona Engine is a Game engine written on top of OpenGL renderer. Currently no official release but svn repository version. Includes an example application. Find the wiki page for howto's Ubuntu Video http://www.youtube.com/watch?v=y5OSCTb_aNA Windows Video http://www.youtube.com/watch?v=dS_YwzyCjn4 Projects using Mahasona Engine- 1. Snap-n-fold: origami pattern generation based real-life object structure http://dl.acm.org/citation.cfm?
    Downloads: 0 This Week
    Last Update:
    See Project
  • 13
    G2

    G2

    A generic 2D engine for any kind of game

    This game engine uses the power of C++, OpenGL, and OpenAL to provide highly-portable, object-oriented code for programming a video game. Rather than tailoring to a specific type of game, the engine focuses on the fundamental components. It covers audio, graphics, controls, and data flow. With G2, developers have everything they need to create a 2D game without the need of expensive SDKs.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 14

    Paper Engine 2

    Multi-threaded 2D Renderer licensed under the Mozilla Public License

    Hyper fast multi-threaded cross platform 2D renderer with optimized loading via file cache, basic GUI elements, and beginnings of an editor.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 15
    MINECRAFT2D hahn2014

    MINECRAFT2D hahn2014

    Minecraft side viewed game made in Java

    This started when one of my friends said I couldn't possibly make a full blown video game in Java, and know I have made Minecraft in Java and it consists of an inventory, blocks, and more!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 16
    Melon

    Melon

    Kinect based controller.

    Melon's purpose is to simplify as much as possible the setup of interactive installation (art, cultural, commercial, etc) as much as possible. It broadcast in OSC 3D pointers. Each pointer can be attached to any of the bone of the skeleton. The interaction area defined for this pointer is attached to another bone of the skeleton, therefore the visitor is free to move in the space defined. Video tutorial: https://vimeo.com/73297050 Developped by http://www.numediart.org [!] >...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 17

    AlphaGenesis

    A retro style video game engine for RPGs and adventure games.

    The AlphaGenesis project aims to create both a high quality, strategy oriented, SNES style turn based RPG, and an engine for building top down perspective 2D games. I have been writing the engine in my spare time over the past few years. It currently contains a game client and map editor. It is mostly complete as an engine, but there are a few features I still plan to add. AlphaGenesis is being developed with the intention of being cross platform and easily extensible, so that people...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 18
    arcan-fe

    arcan-fe

    Scriptable frontend for media applications.

    Arcan is a portable and fully scriptable frontend for launching games, emulators and other full-screen applications in a visual appealing way, as seamlessly as possible. The API is sufficiently complete for other projects as well, e.g. rapid game prototyping (both 2D and 3D). Note that we have left sourceforge (thanks for all the spam). The source is hosted on github ( http://www.github.com/letoram/arcan ) and the downloads on bintray https://bintray.com/letoram/arcan-main/
    Downloads: 1 This Week
    Last Update:
    See Project
  • 19
    Visual Visuals

    Visual Visuals

    Vague, unoriginal, obscure, and unknown!

    This very vague project is all about visual programming that relates, somehow, to video games!
    Downloads: 0 This Week
    Last Update:
    See Project
  • 20
    gmclib

    gmclib

    C++ Game programming Framework

    This is a C++ built on top of Allegro game programming framework, providing sound, video, IA, common placeholders for game data, Lua integration and more.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 21
    Nebula2D

    Nebula2D

    cross-platform 2d game engine

    Nebula2D is a cross-platform 2D video game engine under development for PC, Linux, and Android OS. N2D's philosophy is develop once, deploy many. With the integration of Lua scripting language, developers will be able to write their game's code without the need to think about platform specific pitfalls. An intuitive front end world editor will enable designers to create their game's universe with an easy to use WYSIWYG interface.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 22
    Tower of Zaldagor

    Tower of Zaldagor

    The classic intelligent role playing game

    ...Download and discover the beginning of an epic story. The Android version is now available! Find it here: http://market.android.com/details?id=toz.android See a promo video here: http://www.youtube.com/watch?v=Rh7GGlk5m30 Follow Sarquah on Twitter about the development: http://www.twitter.com/sarquah87
    Downloads: 0 This Week
    Last Update:
    See Project
  • 23
    Twillex

    Twillex

    Tween for Torque

    Twillex provides a tweening "engine" for Garage Games Torque 2D, iTorque 2D, and probably the other Torque engines. Watch the video at http://youtube.com/watch?v=1A6pU90FVbA Use "easing" algorithms to ease in and out almost any parameters in your game: position, rotation, color, fade, GUI position, animations, etc.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 24

    oge2d

    Cross-platform 2D game engine

    Open Game Engine 2D is a full features and cross-platform 2D game engine. It aims to help developers to create 2D games with only flat files (such as ini and script files), so that games could be written once and played under any platform supported. This engine is a pure 2D game engine written in C/C++. It is base on SDL and AngelScript. So, it also aims to run in any platform supported by SDL and AngelScript, such as Windows, Linux, MacOS, iPhone, Android, Windows Phone, Symbian,...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 25
    WaterAndBalls

    WaterAndBalls

    C++ SDL/Box2d Programming

    see this video : http://www.youtube.com/watch?v=C_JWw4R72nw It is a good framework for learning Physics in simulation, Water, splash, wave and collision detection all writen with object oriented programming in c++ Yes, it is similar World of goo!! but it is a test framework for working with Simple Direct media layer and physics engine. Currently I don't work in this project, you can use it under NEW BSD license.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Previous
  • You're on page 1
  • 2
  • Next
MongoDB Logo MongoDB